The Sims 4

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onemorekayaker

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onemorekayaker

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About this mod

This mod introduces expanded gameplay for aliens, alien/human hybrids (aka part-aliens), and the people around them. This includes new socials and interactions, traits gained through gameplay, relationship types, alien abilities, and refined alien abductions and abduction outcomes. An optional cosmetic module randomizes hair/eyebrows on aliens.

Requirements
Permissions and credits
Included Features
Expanded socials and interactions for aliens, part-aliens, and those around them
  • New alien-themed conversation topics that take context, relationships, and past events into account.
  • Complain about your alien disguise, talk about your homeworld, share your thoughts on space, gossip about alien things, talk about the Earth, share stories of your space adventures, teach your teen the truth about abductions, and confess your alienness to your friends and family members.
  • Ask if a sim is an alien, convince other sims that aliens are real, complain about getting abducted – and share the dramatic story of it, warn sims not to follow the strange lights, and tell them all about that time you set foot on an alien planet.

New traits granted through gameplay
  • Alien/human hybrids now have a visible trait in their traits panel that identifies them as a hybrid, have alien powers, and are recognized as aliens by those who discover them. They won’t be considered aliens in all situations, however.
  • Non-alien sims who discover that aliens are real will earn the Knows the Truth trait and enter into an exclusive world with new socials and gameplay effects.
  • Other visible and hidden traits will unlock new socials and abilities as you progress through your gameplay.

New relationship types        
  • Keep track of those who’ve discovered your alien sims with a new relationship in their profile: Knows the Truth. This relationship is the other side of the one-sided Known Alien trait.
  • Keep track of sims whose memories you’ve meddled with through the Memories Erased and Mind Wiped relationships. Only your sim will see this - the sims whose minds you’ve altered won’t know it was you!     
  • Build an alliance of those who probably aren’t aliens with the Probably Aren’t Aliens relationship, awarded only to sims in the Know.     
  • Other hidden relationships will keep track of who did/said what to who, evolving your game over time.

New alien abilities
  • This mod adds three new alien abilities, Share Emotions, Probe Preferences, and Mind Wipe, includes new functionality for Analyze Personality, and updates Empathize to include the fear emotion. Alien abilities are now collected in their own Alien pie menu, to make them easier to find. Existing abilities have been tweaked and modernized to take advantage of new in-game capabilities.
  • Share Emotions and Empathize are available under the Change Emotions subcategory of the Alien menu. While Empathize grants your sim the same emotion the target sim is feeling, Share Emotions does the opposite. Both offer a +3 moodlet. Better living through telepathy.    
  • Probe Preferences and Analyze Personality are available under the Probe Thoughts subcategory of the Alien menu. Probe Preferences reveals all of the likes, dislikes, and fears of your target sim that can be stored in the relationship panel. Note that - as you automatically learn this with household sims - you will only receive a popup of these preferences when using this ability on a non-household sim whose preferences you haven’t already learned. Analyze Personality has been expanded – instead of only revealing personality traits, it will also reveal the target sim’s temperaments, aspiration traits, degrees, lifestyles, and the gameplay traits they’ve earned (useful if you’re playing with gallery sims, or rotationally).
  • Mind Wipe and Memory Erase are two dangerous abilities that are being treated with the seriousness they deserve. Both abilities are mean interactions and are designed to only be used as a last resort defense by an alien in a serious situation and not a light and playful prank, like Memory Erase is treated in the vanilla game.
  • Memory Erase has been modified so that alien sims will no longer autonomously try to erase their spouse’s or friends’ memories – all increases in the likelihood of this triggering from being playful, the Goofball trait, or liking mischief are gone. Instead, the alien must be very angry and talking to someone they hate. Mind Wipe is a more dangerous version of this ability, erasing all of the target sim’s relationships and leaving them with the Missing Memories trait and a serious case of amnesia. Note that unlike the vanilla game, neither Erase Memories nor Mind Wipe will automatically cause a divorce – as marriage is a legally binding contract, and telepathy doesn’t include hiring lawyers.    
  • While we don’t know who would really win in a fight, telepathic mind powers really shouldn’t work on robots. And now they won’t. Your servos are now alien-proof.
     
  Refined alien abductions
  • The abduction event will now treat aliens, part-aliens, servos, geeks, and scientists appropriately. These sims will never receive the fear of the dark from being abducted. Aliens and servos will also receive their own custom moodlets and buffs after being returned from an abduction. Neither aliens nor servos will ever be impregnated during an abduction event. Because that’s weird.
  • You can now permanently prevent a non-alien sim from getting abducted through gameplay. If you choose to restart abductions, with your sim now getting abducted voluntarily, the sim will receive a boost and benefit from each abduction similar to the one granted to aliens and servos.
  •  Aliens and those abducted voluntarily will always get a gentle landing upon their return.

Optional Cosmetic Module
  • Install the optional cosmetic module Alien Randomizer and your NPC and played aliens will randomize with select base game hair and eyebrows in the following colors: neutral black, white, purple pastel, hot pink, dark blue, turquoise, and green.
  • This module includes 65 adult hairs, 43 child hairs, 22 toddler hairs, and 8 infant hairs, as well as all eyebrows. All listed colors are available for children and younger on included hairs and eyebrows.
  • An additional module will prevent "bald" hair from randomizing on alien adults or children, forcing all alien sims to randomize with one of the hairs. However, all existing bald sims - including premades such as Vlad - will be flagged as having CC. If you do not want this, you can also try using the MC Dresser module of MC Command Center.


The Fine Print

Because this mod introduces new traits and relationship types, it is best experienced in a fresh save file or with a new sim. You can, however, use cheats to assign a number of the gameplay traits, including trait_OccultAlienPart to create an alien/human hybrid, trait_KnowsTheTruth to loop your non-alien sim into the know, and trait_AlienDescendant to mark a sim as a second generation alien.

Note that this mod does not contain script files and is therefore unlikely to seriously break during a game update. However, it does contain an edited version of the traits.trait_tracker file, which assigns traits through inheritance. It is not compatible with other mods that also edit this file. If a new pack or update includes any new traits that can be inherited from a parent sim (for example, Fairy occult status) you will need to grab an updated version.

Lastly, if you play with MCCC, the MC Occult module includes several overrides for alien abductions including one that is on by default. Please disable these and set abductions to their base default for this to play as intended. MCCC will override this mod.

Enjoy!