I am afraid this mod does not work anymore as it used to when i downloaded it last year (maybe not compatible with metal terror DLC..?) I cant build an armory or laboratory but i have no idea why. I have the ressources needed but the building appears red and cant be placed without giving me a message why. I checked the file with TextPad but found no clue sadly
I found out how to fix it! If u open the mods file/entities/buildings there is four folders. the text files in these folders have a line at the start called ghost_bp under BuildingDesc (usually line number under 20). removing that line makes the corresponding building work correctly.
There is 2 ways to fix it. a. remove the text file of problematic buildings from the mod (the building will return to vanilla values). b. download the file I edited (no text files removed, only ghost_bp line removed)
B. the file link here: https://uploadnow.io/f/JyG5XYV or here: https://file.io/73LbB500ruvy
Repair facility crashes the game, quick solution is to just delete the repair facility in the mod at this time. It's the only building causing problems.
Figured out what was wrong. It's missing the research files so what I did is. I copied the files from the ultra railgun mod and added them to this one. Adding the research files makes it not compatible with other mods that edit research though.
Extract the files, then merge them and then add to zip archive.
sadly it doesnt work for me..? i put the zip (unziped of course) in the pack folder and even started a new campaign but i didnt see any changes
I use the xbox game pass version apperently they added mod support inside the xbox app you can click on the game and it creates a mod folder for the game looks like this C:\Program Files\ModifiableWindowsApps\TheRiftbreaker\packs
cool idea and really prevents the late game lag :) but you've removed (accidentally?) the mud output from the geothermal powerplant. also an ai hub limit doesn't work for outpost maps; you can't expand at some point because of the global limit of 4. I don't think we need a limit for ai hubs anyway with the increased values (8 / 16 / 32)
I've fixed it quickly for myself but maybe you could consider it for the next update
geothermal pp fix
delete geothermal_powerplant.ent + geothermal_powerplant_lvl_2.ent + geothermal_powerplant_lvl_3.ent from zip/entities/buildings/energy
now the game use its own values for all new and rebuild gpp again
ai hub fix
change in ai_hub.ent + ai_hub_lvl_2.ent + ai_hub_lvl_3.ent @ zip/entities/buildings/defense
map_limit"4" limit "4" limit_name"ai_hub" to
//map_limit"4" //limit "4" //limit_name "ai_hub" this will only remove the build limit for the ai hub
13 comments
I cant build an armory or laboratory but i have no idea why. I have the ressources needed but the building appears red and cant be placed without giving me a message why. I checked the file with TextPad but found no clue sadly
If u open the mods file/entities/buildings there is four folders. the text files in these folders have a line at the start called ghost_bp under BuildingDesc (usually line number under 20). removing that line makes the corresponding building work correctly.
There is 2 ways to fix it.
a. remove the text file of problematic buildings from the mod (the building will return to vanilla values).
b. download the file I edited (no text files removed, only ghost_bp line removed)
B. the file link here: https://uploadnow.io/f/JyG5XYV
or here: https://file.io/73LbB500ruvy
- Railguns are now a starting turret (this is not showing up)
Extract the files, then merge them and then add to zip archive.
Also could u post more screenshots becouse its kinda interesting but not enough withouts creenshots.
sadly it doesnt work for me..?
i put the zip (unziped of course) in the pack folder and even started a new campaign but i didnt see any changes
I use the xbox game pass version apperently they added mod support
inside the xbox app you can click on the game and it creates a mod folder for the game
looks like this
C:\Program Files\ModifiableWindowsApps\TheRiftbreaker\packs
Thanks in advance!
I started the pc this morning and it worked as intended
Thanks again for the mod!!
I've fixed it quickly for myself but maybe you could consider it for the next update
geothermal pp fix
delete geothermal_powerplant.ent + geothermal_powerplant_lvl_2.ent + geothermal_powerplant_lvl_3.ent from zip/entities/buildings/energy
now the game use its own values for all new and rebuild gpp again
ai hub fix
change in ai_hub.ent + ai_hub_lvl_2.ent + ai_hub_lvl_3.ent @ zip/entities/buildings/defense
map_limit"4"
limit "4"
limit_name"ai_hub"
to
//map_limit"4"
//limit "4"
//limit_name "ai_hub"
this will only remove the build limit for the ai hub
I'm still working on getting the AI Hub values and limit right. I want outposts to have just enough turrets so as to limit the outpost base size.
Thanks for the comment. I'll update the mod very soon.