About this mod
This mod adds 7 more build categories to the build interface and changes it slightly.
- Requirements
- Permissions and credits
- Changelogs
The categories are only shown if you have something in it. If nothing is present, then the category remains invisible!
If you like, you can use the optional file to move all vanilla towers to the "Tower" build category.
This mod is intended to separate custom buildings created by modders from vanilla buildings.
New Categories:
- Main (Mod)
- Energy (Mod)
- Resources (Mod)
- Defense (Mod)
- Tower
- Tower (Mod)
- Decorations (Mod)
The categories are named as follows in the entities files:
- main_mod
- energy_mod
- resources_mod
- defense_mod
- defense_tower
- defense_tower_mod
- decorations_mod
Game version on which the mod test took place:
- EXE: 648 DATA: 274 MOD
- Metal Terror DLC Installed
Languages that are currently integrated:
- English
- German
If your language is not available, then the English language will be used by default.
Installation:
Copy the zip into the following path (Do not unzip!)
Steam:
Steam\steamapps\common\The Riftbreaker\packs
GOG:
GOG Galaxy\Games\The Riftbreaker\packs
In the menu of "The Riftbreaker" the mod can now be activated or deactivated.
Mod activation:
- Automatically.
Known Issues:
- If the optional file for moving the towers to the "Tower" building category was used, but the towers are still not in this category,
then it is because another mod is accessing them.
Compatibility:
- No other mod is allowed to access the following files:
⦿ category_order.dat
⦿ build_menu.gui