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Burninalways

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Burninalways

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About this mod

New Towers for Campaign and Survival

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Changelogs
Affects Campaign and Survival

New Towers:
Flash Freeze Tower Level 1/2/3
Deals cyro damage and slows the enemy at a cost of initial damage.

Venom Spitter Level 1/2/3
Deals acid damage, takes advantage of vulnerabilities, requires only energy to fire.

Slugthrower Tower Level 1/2/3
Deals physical damage to very far away enemies, requires plasma to function, cannot target small enemies.

Scatter Shot Tower Level 1/2/3
Deals physical damage, in a wide spread to nearby enemies.

Static Lancer Tower Level 1/2/3
Deals zero damage, stuns large enemies, requires a lot energy to maintain.



Known Issue:
Upgrading the Static Lancer Tower causes the model to enlarge while being upgraded, will shrink back to it's normal size after, after upgrading the Static Lancer Tower to Level 2 other towers will mimic the same size of the Static Lancer Tower in (every new game or loaded save) until you collapse the build menu; then it will be fixed for the rest of the game.



Installation
Paste zip into:
Steam\steamapps\common\Riftbreaker\packs

Do Not unzip the zip.




Other Mods:
AdvanceAlienBuildings
ReducedCraftingCosts
SurvivalTechOverhaul
ReducedCraftingCosts
RiftbreakerArenaFix
SurvivalTweaks
WireFloors