The Outlast Trials
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yakuzadeso

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yakuzadeso

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5 comments

  1. AlternativeGlokk40
    AlternativeGlokk40
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    There is no "saved" in OPP anymore it's just binaries and content and there is no Engine.ini either
    1. yakuzadeso
      yakuzadeso
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      • 267 kudos
      You're prolly not in the correct folder.
    2. XxGoldDripxX
      XxGoldDripxX
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      press Windows+R, then put in %localappdata% then OPP, saved, Config, then Windowsclient then you will see engine.ini
  2. NookieCrusher
    NookieCrusher
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    Thanks for the mod! I truly do not like FG or CA.

    Question: the DefaultGraphicsRHI=DefaultGraphicsRHI_DX11 line. Does this drop it to DX11? I left that line out and it seems to work with DX12 no issue? Thanks
    1. ZachFettx
      ZachFettx
      • supporter
      • 11 kudos
      Yes, that line will force the game to run in DX11 mode. I would recommend leaving it out, the effects commands will work fine. They're just generic UE4 commands, you can see a list of a lot of them here: https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4

      I would also recommend changing the vignette command from r.Tonemapper.Quality=0 to r.Tonemapper.Quality=1, because 0 disables both vignette and the tonemapper, 1 only disables vignette and keeps the tonemapper, and 2 would be both enabled.