A framework for loading engine plugins for the Epic Games version. These plugins can modify the game's code without altering the executable files on disk, so there are no permanent side effects.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to Nukem9 for their XUtils headers, and xNVSE for some of their plugin loading code.
Donation Points system
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Changelogs
Version 1.0
Initial Release.
Loads engine plugins from the OWSE/Plugins folder. Currently for epic games version only. Inspired by the script extenders for Bethesda games.
Installation
Download the OWSE from the Files tab.
Extract all files inside the top-level folder in the ZIP to your game folder e.g. `C:\Program Files\Epic Games\TOWSpacersChoice\Indiana\Binaries\Win64` (where IndianaEpicGameStore-Win64-Shipping.exe is located).
Information for developers: An example plugin and the source of this DLL are available in the Downloads. To enable logging set bConsole=1 in owseconfig.ini.