I am having trouble getting MelonLoader to recognize a mod. Here is what MelonLoader says when the game launches. "0 Mods Loaded" at the bottom is the issue. [11:39:20.129] ------------------------------ [11:39:20.133] MelonLoader v0.7.0 Open-Beta [11:39:20.134] OS: Windows 11 [11:39:20.134] Hash Code: 72EB65FC06D8CACD193CD21D9E7D708128C85D36C429D62C2BE9BB24217EF1EC [11:39:20.134] ------------------------------ [11:39:20.135] Game Type: Il2cpp [11:39:20.135] Game Arch: x64 [11:39:20.135] ------------------------------ [11:39:20.135] Command-Line: [11:39:20.135] ------------------------------ [11:39:20.135] Core::BasePath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant [11:39:20.135] Game::BasePath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant [11:39:20.135] Game::DataPath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant\The Mortuary Assistant_Data [11:39:20.135] Game::ApplicationPath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant\The Mortuary Assistant.exe [11:39:20.135] Runtime Type: net6 [11:39:20.194] ------------------------------ [11:39:20.194] Game Name: The Mortuary Assistant [11:39:20.194] Game Developer: DarkStone Digital [11:39:20.196] Unity Version: 2021.2.4f1 [11:39:20.196] Game Version: 3.0.0 [11:39:20.196] ------------------------------ [11:39:20.890] Preferences Loaded! [11:39:20.900] Loading UserLibs... [11:39:20.902] 0 UserLibs loaded. [11:39:20.903] Loading Plugins... [11:39:20.907] 0 Plugins loaded. [11:39:21.580] Loading Il2CppAssemblyGenerator... [11:39:21.614] [Il2CppAssemblyGenerator] Contacting RemoteAPI... [11:39:21.730] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/the-mortuary-assistant-) [11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null [11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null [11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null [11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null [11:39:21.733] [Il2CppAssemblyGenerator] Using Cpp2IL Version: 2022.1.0-pre-release.19 [11:39:21.733] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.6-ci.579+9d4599dc78d69ede49a2ee96a1ccf41eec02db5b [11:39:21.733] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.2.4 [11:39:21.733] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null [11:39:21.733] [Il2CppAssemblyGenerator] Cpp2IL is up to date. [11:39:21.734] [Il2CppAssemblyGenerator] Cpp2IL.Plugin.StrippedCodeRegSupport is up to date. [11:39:21.734] [Il2CppAssemblyGenerator] UnityDependencies is up to date. [11:39:21.734] [Il2CppAssemblyGenerator] Checking GameAssembly... [11:39:21.816] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed. [11:39:21.817] Loading Mods... [11:39:21.817] 0 Mods loaded.
The I ran the game with MelonLoader installed and it created the Mods folder as expected. I downloaded the RemoveObjects mod and extracted the DLL file into the Mods folder using one of the sample text files. I thought I followed the installation instructions correctly, so I'm not sure why it says "0 Mods Loaded". Any suggestions?
and the DLL is really in The Mortuary Assistant\Mods? Can you please show me a screenshot? The DLL files must be placed directly in the Mods folder (no subfolders for DLL files!)
Thank you, Shaklin, you solved my problem. I misunderstood the instructions and put the DLL into the \Mods\RemoveObjects folder, along with the mesh text file. I moved the DLL to the \Mods folder as you pointed out and it worked like a charm. Thanks so much for the help!
4 comments
[11:39:20.129] ------------------------------
[11:39:20.133] MelonLoader v0.7.0 Open-Beta
[11:39:20.134] OS: Windows 11
[11:39:20.134] Hash Code: 72EB65FC06D8CACD193CD21D9E7D708128C85D36C429D62C2BE9BB24217EF1EC
[11:39:20.134] ------------------------------
[11:39:20.135] Game Type: Il2cpp
[11:39:20.135] Game Arch: x64
[11:39:20.135] ------------------------------
[11:39:20.135] Command-Line:
[11:39:20.135] ------------------------------
[11:39:20.135] Core::BasePath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant
[11:39:20.135] Game::BasePath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant
[11:39:20.135] Game::DataPath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant\The Mortuary Assistant_Data
[11:39:20.135] Game::ApplicationPath = C:\Program Files (x86)\Steam\steamapps\common\The Mortuary Assistant\The Mortuary Assistant.exe
[11:39:20.135] Runtime Type: net6
[11:39:20.194] ------------------------------
[11:39:20.194] Game Name: The Mortuary Assistant
[11:39:20.194] Game Developer: DarkStone Digital
[11:39:20.196] Unity Version: 2021.2.4f1
[11:39:20.196] Game Version: 3.0.0
[11:39:20.196] ------------------------------
[11:39:20.890] Preferences Loaded!
[11:39:20.900] Loading UserLibs...
[11:39:20.902] 0 UserLibs loaded.
[11:39:20.903] Loading Plugins...
[11:39:20.907] 0 Plugins loaded.
[11:39:21.580] Loading Il2CppAssemblyGenerator...
[11:39:21.614] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[11:39:21.730] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/the-mortuary-assistant-)
[11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[11:39:21.730] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[11:39:21.733] [Il2CppAssemblyGenerator] Using Cpp2IL Version: 2022.1.0-pre-release.19
[11:39:21.733] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.6-ci.579+9d4599dc78d69ede49a2ee96a1ccf41eec02db5b
[11:39:21.733] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.2.4
[11:39:21.733] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[11:39:21.733] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[11:39:21.734] [Il2CppAssemblyGenerator] Cpp2IL.Plugin.StrippedCodeRegSupport is up to date.
[11:39:21.734] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[11:39:21.734] [Il2CppAssemblyGenerator] Checking GameAssembly...
[11:39:21.816] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed.
[11:39:21.817] Loading Mods...
[11:39:21.817] 0 Mods loaded.
The I ran the game with MelonLoader installed and it created the Mods folder as expected. I downloaded the RemoveObjects mod and extracted the DLL file into the Mods folder using one of the sample text files. I thought I followed the installation instructions correctly, so I'm not sure why it says "0 Mods Loaded". Any suggestions?
and the DLL is really in The Mortuary Assistant\Mods? Can you please show me a screenshot?
The DLL files must be placed directly in the Mods folder (no subfolders for DLL files!)
folder, along with the mesh text file. I moved the DLL to the \Mods folder as you pointed out and it worked like a charm. Thanks so much for the help!