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GrendelZolga

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GrendelZolga

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8 comments

  1. dreamdoll1919
    dreamdoll1919
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    one question you can only create mods that replace some elements of the game but my question is if you can place effects of the crafts like those of kai like for example the aura of van that you see when he uses his heating roar craft or those thunder effects that come out when he uses stun slash, I hope I have explained well :))))
    1. GrendelZolga
      GrendelZolga
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      VFX have their code openly accessible so it's not much to add them. I won't make a full mod just for this as I'll probably be porting the crafts themselves at some point in the future, either here or for Daybreak 2 (probably not both since it's a lot of work and scripting functions are a bit different between them games) I've uploaded it to my github if you do want to try using the Kai battle VFX but I can't give any guarantee that all of them will work properly. https://github.com/Grendel-Zolga/Kai-Effects/releases/download/Test/kai_btl_vfx.p3a
    2. dreamdoll1919
      dreamdoll1919
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      do i have to replace the files or just put it along the other ?
    3. GrendelZolga
      GrendelZolga
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      just drop the p3a in the mods folder of the game, it should seamlessly work with basically anything that doesn't modify the same battle vfx (I don't think any mod currently available does)
  2. dreamdoll1919
    dreamdoll1919
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    This is so cool, are you planning to add it for daybreak 2?
    1. GrendelZolga
      GrendelZolga
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      I might, the current files should work for Daybreak 2 but they most likely have to be renamed to match the file names of the battle themes in Daybreak 2. Should be easy to update, though, with the BGM info feature that has been added to Falcom ports since Trails from Zero and provides a comprehensive list of official track names off the soundtrack release and the files they use.
    2. dreamdoll1919
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      thanks:))))
  3. Blitz1989
    Blitz1989
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    cooollll