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BepInEx

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guestchoop666

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About this mod

A modding framework for The Last Stand: Aftermath

Requirements
Permissions and credits
Changelogs
BepInEx is a general-purpose framework for Unity modding. BepInEx includes tools and libraries to

  • Load custom code (hereafter plugins) into the game on launch.
  • Patch in-game methods, classes and even entire assemblies without touching original game files.
  • Configure plugins and log game to desired outputs like console or file.
  • Manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.

This is a pre-configured BepInExPack for The Last Stand: Aftermath with the 6.0.0 Bleeding Edge Build, customized specifically for the game.
  • Added preconfigured to BepInEx.cfg with console enabled, prevented closing
  • Pre-configured Il2CppInterop automatically to generate Il2Cpp support assemblies when they are outdated.

Installation (manual)
If you are installing this manually, do the following
  • Extract the archive into a folder. Do not extract into the game folder.
  • Move the contents of "BepInExPack_TheLastStandAftermath folder into SteamDir\steamapps\common\gamedir" (for steam) or EpicGamesDir\gamedir (for epic)
  • If done correctly, you should see a BepInEx console appearing when the game launches.
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