The Last Spell
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castix

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socastix

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31 comments

  1. NeverBlameMe
    NeverBlameMe
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    Please update the mod. 
  2. BabyKiller2208
    BabyKiller2208
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    I just want to ask, some hero has a trait like nudist (no body armor) or pushover (-1 trinket). I was remove that trait sucess but hud of character sheet still block body armor, so anyone knew some command to solve that problem. Tks...
  3. ugotspangled
    ugotspangled
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    So the console pulls up, but anything to affect characters doesn't work
    Am I missing something?
    I want to add traits like heroe trait and remove bad traits, but nothing related to heroes seems to work.
    what am I missing?
    1. Vallandriel
      Vallandriel
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      First, open the Character Sheet of the hero you want to modify.
      Then, open Console

      From here :


      • Remove all the traits you want to get rid of by typing : RemoveTrait Name
                 (For example : RemoveTrait Hoarder)


      • Then, replace them with the traits you want. Use the official wiki for this : https://thelastspell.fandom.com/wiki/Traits
                  Use command : AddTrait
                 (For example : AddTrait Hero)

      Start by the profession trait, then add the two DNA ones.
    2. ugotspangled
      ugotspangled
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      Thank you for helping!!!
    3. Tahadar
      Tahadar
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      What's the syntax for 2 words traits? eg Angel Blood or Fortune Teller
  4. LivingDolls
    LivingDolls
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    This is a strange question, but do you know how to enable the character lock equipment slot? My character was an exhibitionist until I removed that trait and added neutral one. The character in question has the trait remove, but the pant slot is lock and unusable. Making me think that exhibitionist trait is still active?
  5. Vallandriel
    Vallandriel
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    Is there a list for every item category ?
    I'd like to spawn accessories, but I don't know what number I should enter.
    1. ugotspangled
      ugotspangled
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      Let me know if you figure it out, I have no idea how to spawn items XD
    2. Vallandriel
      Vallandriel
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      Sorry for the late reply, let me help.
      Here is the command you should use.

      " GenerateItemByCategory ItemID Number Rarity 1 false "

      Then, you have the full list of ItemID here :

      ITEMS ID :

      None = 0,
      MeleeWeapon = 1,
      RangeWeapon = 2,
      MagicWeapon = 4,
      Shield = 8,
      ClothBodyArmor = 16,
      LightBodyArmor = 32,
      MediumBodyArmor = 64,
      HeavyBodyArmor = 128,
      ClothHelm = 256,
      LightHelm = 512,
      MediumHelm = 1024,
      HeavyHelm = 2048,
      ClothBoots = 4096,
      LightBoots = 8192,
      MediumBoots = 16384,
      HeavyBoots = 32768,
      Trinket = 65536,
      Utility = 131072,
      Potion = 262144,
      Scroll = 524288,
      Usable = 786432,
      Weapon = 7,
      Helm = 3840,
      Boots = 61440,
      BodyArmor = 240,
      Armor = 65520,
      Equipment = 131064,
      OffHand = 131080,
      All = 1048575
      _______________________________________________________

      Let's say you want to spawn 5 Epic Magic Weapons: GenerateItemByCategory 4 5 Epic 1 false
      You'd like to have a set of 10 random potions ? Type this : GenerateItemByCategory 262144 10 Epic 1 false
  6. mocca3388
    mocca3388
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    hey is there a way to add more attribute rerolls through console command?
  7. m3rrcy
    m3rrcy
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    nvm
  8. Karl13Dovahkiin
    Karl13Dovahkiin
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    Hi would just want to ask, is there any command for unlocking Oraculum unlocks? Like the favors?
    1. NeverBlameMe
      NeverBlameMe
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      Use 'MCDW'. It will open a browser where you can set things to locked/achievable/unlocked.
    2. Kevsz
      Kevsz
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      Uhmm never mind it requires you to be in the oraculum for it to work
    3. socastix
      socastix
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      After using MCDW you can use the command ReloadScene and it will apply the changes to your current run
  9. angellexar
    angellexar
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    SetStat StatIDs for Characters:
    - Open Character Sheet of Character
    - Press F1
    - Type "SetStat <StatID> <number>"

    *Use Number ID instead of Name ID (Either because missing name ID or name ID does not adjust base value)


    StatIDs I found:
    - Block
    - 1 // Armor*
    - 3  // Health*
    - 5  // Mana*
    - 7  // ActionPoints*

    - 9 // Critical
    - 10 // Dodge
    - 11 // Resistance
    - 12 // PhysicalDamage 
    - 13 // MagicalDamage
    - 16 // HealthRegen
    - 17 // ManaRegen
    - 19 // MovePoints*
    - 20 // RangedDamage
    - 21 // PropagationDamage
    - 22 // CriticalPower
    - 23 // Healing Received
    - 24 // Skill Range*
    - 25 // Experience Gain*
    - 26 // Damage*

    - 27 // Reliability
    - 28 // Accuracy
    - 29 // Stun Chance*
    - 30 // Propagation Bounces*

    - 31 // ResistanceReduction
    - 32 // Momentum*
    - 33 // Opportunism*
    - 34 // Isolation*
    - 36 // Poison Damage*
    - 38 // Multi-hit*


    There are hidden stats up to GetStat 51 but I don't know what they do. They might be Damage modifiers, Perk Modifiers, or idk.

    PS. Lovely Mod and command list!
    1. socastix
      socastix
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      Thanks for your research! I don't play the game as much anymore but it makes me happy to hear you are enjoying my mod 
    2. DruwskiMods
      DruwskiMods
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      Kind of late, but here are all the statId definitions I got from digging into code.
      Armor -> 0
      ArmorTotal -> 1
      Health -> 2
      HealthTotal -> 3
      Mana -> 4
      ManaTotal -> 5
      ActionPoints -> 6
      ActionPointsTotal -> 7
      Block -> 8
      Critical -> 9
      Dodge -> 10
      Resistance -> 11
      PhysicalDamage -> 12
      MagicalDamage -> 13
      InjuryDamageMultiplier -> 14
      Fate -> 15 [Obsolete]
      HealthRegen -> 16
      ManaRegen -> 17
      MovePoints -> 18
      MovePointsTotal -> 19
      RangedDamage -> 20
      PropagationDamage -> 21
      CriticalPower -> 22
      HealingReceived -> 23
      SkillRangeModifier -> 24
      ExperienceGainMultiplier -> 25
      OverallDamage -> 26
      Reliability -> 27
      Accuracy -> 28
      StunChanceModifier -> 29
      PropagationBouncesModifier -> 30
      ResistanceReduction -> 31
      MomentumAttacks -> 32
      OpportunisticAttacks -> 33
      IsolatedAttacks -> 34
      ArmorShreddingAttacks -> 35
      PoisonDamageModifier -> 36
      Panic -> 37
      MultiHitsCountModifier -> 38
      StunResistance -> 39
      DamnedSoulsEarned -> 40
      ExperienceGain -> 41
      PoisonDurationModifier -> 42
      DebuffDurationModifier -> 43
      BuffDurationModifier -> 44
      PotionRangeModifier -> 45
      MagicDamageReductionModifier -> 46
      PercentageResistanceReduction -> 47
      BonusSkillUses -> 48
      BonusUsableItemsUses -> 49
      StunDurationModifier -> 50
      ContagionDurationModifier -> 51
      EnemyEvolutionDamageMultiplier -> 52
    3. KazamirMOD
      KazamirMOD
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      Hi DruwskiMods,

      I've been explored the game files and delved into most of the DLL files, but I'm still not sure how you managed to extract this data. Would you mind giving me a hint, if possible?
    4. DruwskiMods
      DruwskiMods
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      Hey KazamirMOD, I've gotten this data by looking into TheLastStand.dll using ILSpy, specifically tried looking into TheLastStand.Definition.Unit.UnitStatDefinition.E_Stat, where you can find all the stat definitions. Cheers.
  10. socastix
    socastix
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    Updated to 1.0.2.10
    1. DruwskiMods
      DruwskiMods
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      Thanks for the update!