
- Games
- The Last of Us Part II Remastered
- Mods
- Miscellaneous
- ndmodloader - load custom psarc files
ndmodloader - load custom psarc files
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version1573
- Download:
- Manual
File information
Last updated
Original upload
Created by
uxhUploaded by
uxhhVirus scan
Safe to use
Tags for this mod
Current section
About this mod
Modloader and dev menu enabler for The Last Of Us Part II, capable of loading custom psarc files
- Requirements
-
This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
-
-
Version 1573
- added naive merge support for look2/weapons.bin
-
Version 1568
- fixed an issue where the modloader-merge.psarc file was not properly clearing on startup
- added support for removing any entry type from levels via mod specific pak68.txt files
- added support for adding or removing level-set data via mod specific pak68.txt files
-
Version 1529
- ndmoadloader will now read custom pak68.txt files if they are in the root directory of a psarc file
- fixed a couple memory leaks
-
Version 1472
- ndmodloader will now attempt to merge all characters.bin edits across all mods
-
Version 1444
- fixed a crash on startup if dev menu was not enabled
-
Version 1440-beta
- you can now enable naughty dog's base dev menu by adding EnableDevMenu=true to your modloader.ini
-
Version 1398
- you can now move any mod to the mods/disabled folder to prevent it from being loaded
-
Version 1394
- automatically creates default mod folder in game install folder if it doesn't exist
-
ndmodloader
Easily load custom psarc files for The Last of Us Part II Remastered. Up to date for game version v1.4.10515.0636.
Installation
Usage
Additional Modloader Options (for users)
Dev Menu
Additional Mod Options (for creators)
Notes
My other mods and tools
ndarc - pack and unpack psarc files
Ellie Hoodie Toggle - put on or take off Ellie's hoodie with a keybind
All Safes Unlocked - safes can be opened with any code
All Keypads Unlocked - keypads no longer require a code
Skip Intros - skip intro movie and logos
Instant Generators - generators instantly start on interact
All Characters Can Dodge - Enables dodging for Joel/Tommy/Bill
Easily load custom psarc files for The Last of Us Part II Remastered. Up to date for game version v1.4.10515.0636.
Installation
- Extract modloader.asi to your The Last of Us Part II install directory
- Extract winmm.dll to your The Last of Us Part II install directory (credit to ThirteenAG)
- Video guide here. The first half covers how to install the modloader and mods for it. (credit to ItsDeepz)
- Steam Deck: Steam desktop mode -> Library -> The Last of Us Part II -> Manage -> Properties -> Launch Options, paste the
following: WINEDLLOVERRIDES="winmm=n,b" %command%
Usage
- Add any .psarc file to the mods folder in your Last of Us Part II install folder, and the game will automatically load it on startup
- Example: D:\SteamLibrary\steamapps\common\The Last of Us Part II\mods
- If the mods folder does not exist, create it, or run the game with the modloader and it will create it for you
Additional Modloader Options (for users)
- These are all optional. If you just want to play with mods, you don't need to read anything beyond this
- On first run, a modloader.ini file will be generated in the root directory. You can open it with any text editor to enable a couple extra options
- [Optional] You can set `ShowConsole=true` to show the console when the game runs. This will output some logging information (all logs are saved to modloader.log, regardless of this option)
- [Optional] You can set a load order by adding mod psarc files to MountOrder, example: `MountOrder=coolmod.psarc,funmod.psarc,whatever.psarc`
- [Optional] You can set a custom mod folder if you want to: change the ModFolder option to point wherever you want your mods to be
- [Optional] You can move any mod to the mods/disabled folder to prevent it from being loaded, should you want to
Dev Menu
- USE AT YOUR OWN RISK. ALWAYS BACKUP YOUR SAVE FILES.
- You can enable Naughty Dog's dev menu by adding EnableDevMenu=true to your modloader.ini config file.
- To do this, run the game with the modloader at least once. A new file called modloader.ini will be created.
- Open this file in a text editor, and change the line "EnableDevMenu=false" to the one below:
- EnableDevMenu=true
- Save the file. Once in the main menu, you can press ctrl+~ to open the menu.
- This dev menu is the basic dev menu only. If you want a full dev menu with customization, use NdGameSdk!
Additional Mod Options (for creators)
- For packing modded files into a psarc, you can use a tool like ndarc, or any other tool that supports creating LZ4/DirectStorage psarc files
- You can create custom pak68.txt files on a per mod basis, avoiding the need to edit or replace the regular pak68.txt file. Do NOT include full size pak68.txt files with your mod. See the documentation and examples here for more information on how to implement this properly
Notes
- While it has been tested, there may be issues. Please report any problems on the bugs page.
- ndmodloader attempts to merge any mod that modifies characters.bin or weapons.bin, as they are frequently edited by many mods. Other than those two files, if you are editing a file that is commonly edited, make sure you tell users to avoid confusion
- If you remove or rename the game's bin.psarc file, automatic merging will NOT work
- ndmodloader is not tested with pirated versions of the game, and no support will be provided for these versions.
My other mods and tools
ndarc - pack and unpack psarc files
Ellie Hoodie Toggle - put on or take off Ellie's hoodie with a keybind
All Safes Unlocked - safes can be opened with any code
All Keypads Unlocked - keypads no longer require a code
Skip Intros - skip intro movie and logos
Instant Generators - generators instantly start on interact
All Characters Can Dodge - Enables dodging for Joel/Tommy/Bill