If there were a tool to unpack the character model separately and the character model file was in a format readable by 3D software, it should be possible to do so by editing the mesh and skeleton. But for now, I only have the model exchange tool now.
This is a leg holster from Abby's Badland skin. This leg holster is already the one that pairs the fewest clipping with the Winter Visit outfit among Abby's leg holsters for now.
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