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ShyVortex

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48 comments

  1. SpriNg3r
    SpriNg3r
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    I have problem, after installation when try open the game i have error named tlou-i.exe with " thers missing amd_fidelityfx_dx12.dll" in description
  2. Taufox
    Taufox
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    Hello, i know its unrelated to the mod but i dont know anywhere else to look and you are my best bet rn, do you know by any chance how i can "restart" the shader compiling sequence?, i recently cleared my gfx card shader cache to fix some issues in other game and now when i play the game every time i load a new area it takes way too long because of the shaders compiling on the go, my cpu isnt the best when it comes to shader compiling and i prefer to wait 30 minutes to start playing than 2 minutes everytime i progress in the game, ty in advance
    1. ShyVortex
      ShyVortex
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      Yes! To restart the shader building process, you can delete the "psolibs" folder inside the game's directory. That is where the shader cache is stored.
    2. Taufox
      Taufox
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      Ty, I was suspecting it was those files but didnt want to break my game, maybe with a bit more of investigation i could have known 😋
  3. Kapiushon86
    Kapiushon86
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    Hey do you take mod request?
  4. autoxguy
    autoxguy
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    Is this mod supposed to help completely eliminate the stuttering or just divide up the shader compilation process? 
    1. ShyVortex
      ShyVortex
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      If you already experience stuttering in the unmodded game after shaders have finished compiling, this mod will not help you. However it can help dividing up the shaders pre-compilation process in more steps that take less time, with minimal to no performance impact, especially if you have lower end CPUs which can take up to 1 hour or more to pre-compile shaders in the main menu without my mod
    2. autoxguy
      autoxguy
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      I have a 12700k so it probably won't help me at all.  I also have yet to buy the game but am looking forward to do so in the future sometime. 
  5. QueenPepp
    QueenPepp
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    Installed the stable release according to instructions and unfortunately it seems to not launch, that is: the steam launch window opens, closes, and then the "STOP" button (in the library) switches back to "PLAY" indicating that the program isn't running.

    Uninstalled and reinstalled and the same thing happened. I am using a fresh install of TLOU so I'm unsure what could be causing this.
    1. ShyVortex
      ShyVortex
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      Hi, thank you so much for reporting the issue. I'm going to need some extra information so I can understand where the root of the issue is and help you. Since version 1.3.3, I've made a lot of internal changes to the mod which should have been tested on a larger variety of hardware but I only own one rig so I could not.
      First of all, I need to know your hardware specs, version of Windows, and whether the game is installed on a NVMe, SATA SSD or an HDD.
      I also need the crash report file, which is located on your game installation folder, example C:\Program Files (x86)\Steam\steamapps\common\The Last of Us Part I\.crashdata\reports. Please upload it somewhere so I can download it and check what's wrong.
      Then, please remove version 1.5.0 and test version 1.3.3 to verify if that works instead.
    2. QueenPepp
      QueenPepp
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      Intel i3-10100 3.6GHz 3600MHz 4 Core 8 LP
      Gigabyte B460M DS3H
      NVIDIA GeForce RTX 3070 1500MHz 8GB VRAM
      32GB DDR4 RAM 3200MHz
      Microsoft Windows 10 Home

      Game is installed on a 2TB SATA SSD
      .crashdata/reports/: file (Its metadata says it hasn't been modified since May 2023 so I wouldn't hold out hope)
      I don't have time to test ver 1.3.3 right now but if I do later I'll return to add the results.

      I think I might have found something that could have caused the issue: while I did reinstall the game, the unextracted contents of my 2023 sp-common.psarc were still present from modding I did that year. In theory this shouldn't effect program behaviour as the sp-common.psarc file should override any of their contents but I thought it was worth mentioning. I have since deleted the loose files and any future tests would be done in their absence.

      Thanks for your quick response!
    3. ShyVortex
      ShyVortex
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      Thank you so much. I will be updating my mod in the next days, especially considering a new patch for the game was just released today
    4. QueenPepp
      QueenPepp
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      Returned to say that I had the time to do another clean install, installed the most recent (as of 01/02/2025) version of the mod and it appears to work fine.
    5. ShyVortex
      ShyVortex
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      Thank you. I've found a group of people on Twitter who had TLOU installed and asked them to be my testers, they were of great help and allowed me to fix it. If it wasn't for your and others' feedback I would have never noticed it because it was working fine on my computer.
  6. ShyVortex
    ShyVortex
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    As of today, January 24th, a new patch was officially released adding FSR 3.1 support to the game. This means that, for the time being, version 1.5.0 is no longer to be considered usable as it replaces the old exe for the previous version of the game. Keep an eye out for the next version, coming soon!
    For the time being, please keep using version 1.3.3, as that is not directly associated to the game's exe file.
    1. ShyVortex
      ShyVortex
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      I've just released version 1.5.1 of the mod, adding support for the latest patch and fixing the most recently reported issues.
      Thank you for your feedback!
      Before updating to the new version, make sure to restore all files back to their original ones.
  7. DeathclawHunter
    DeathclawHunter
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    1.5 and 1.4 wouldn't run at all, 1.3.3 however worked perfectly for me. Thank you so much for making this mod.
    1. ShyVortex
      ShyVortex
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      And thank YOU for reporting the issue. I will try to understand the cause and fix it in the upcoming days. If you read my reply to another comment below, it would make it easier for me to understand what's wrong by providing hardware specs, version of Windows, and whether the game is installed on a NVMe, SATA SSD or an HDD.
    2. DeathclawHunter
      DeathclawHunter
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      Sure,
      game is installed on NVMe
      Win 10
      RTX 4070
      Ryzen R9 3900X
      32GB RAM
      Also my crash report folder is empty.
    3. ShyVortex
      ShyVortex
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      Thank you!
  8. masterkivat
    masterkivat
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    I tried to apply the files but when I initiate the game, this window popped up:

    
    (GPU compatible with that or superior required)
    Is there something I'm doing wrong?
    My GPU is an RTX 3080 (EVGA FTW3, 10gb VRAM)
    Current NVIDIA drivers installed, using Windows 11 Pro 23H2
    1. ShyVortex
      ShyVortex
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      Hi, thank you for reporting this issue. I need some additional context and information to help you, however:
         - Are you using the stable or experimental version of the mod?

      If you're using the experimental version, it is prone to not working properly, and as such I recommend sticking with the stable version. If that isn't working either, try using older versions such as 1.3.2 or 1.3.1 and see if they work.
    2. masterkivat
      masterkivat
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      I tried both 1.3.3 and 1.4.0, none worked so far...
      I'll try 1.3.2 and I'll return later to comment...
      Thanks for the heads up!

      EDIT: So 1.3.2 somehow worked, but I'm a bit confused about the D3D12 files...
      While on both 1.3.3 and 1.4.0 you have the "d312" folder in the .rar file, on 1.3.2 they're "outside" of the folder, and there's no "d3d12SDKLayers.dll" file on 1.3.2, is this okay?
    3. ShyVortex
      ShyVortex
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      In the 1.4.0 version, I am trying a new method for shaders compilation which should lead to faster loading times and more efficient async computations, but at the moment it's unstable, that's why I've labeled it as experimental. If you want to downgrade to 1.3.3 or below from 1.4.0, the files in the d3d12 folder must be reverted to the original ones. In the 1.4.0 version zip file you can find them in the backup folder.
  9. simmomania
    simmomania
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    this is awesome, thank you really appreciate it!

    i saw a previous comment about not copying the nvapi64.dll if you have an AMD GPU, but that file isn't included anymore, did something change in the mod with updates? just curious. thanks!
    1. ShyVortex
      ShyVortex
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      Yes, in a previous version there was an old method that interfered with the game's upscaling implementations, so that file was required for NVIDIA GPUs to continue using DLSS, but now it's not required anymore as it has been resolved.
      Thank you for your support, and I'm glad I could help you.
  10. MohamedGamal2003
    MohamedGamal2003
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    does that fix the CONSTANT UNIMAGINABLE CRASHING :| ?
    1. ShyVortex
      ShyVortex
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      This mod only addresses the long shaders building issue. The game has never crashed for me so I can't help with that