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strauts6

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strauts6

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37 comments

  1. EnochianGambler
    EnochianGambler
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    Just wondering if this works with the latest update? To my understanding most mods break with updates but I'm admittedly very new to modding this game.
    1. strauts6
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      No, someone already uploaded a new version here https://www.nexusmods.com/thehuntercallofthewild/mods/222
    2. EnochianGambler
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      Ah, somehow I commented on the wrong thing? I meant to comment on this mod.
  2. foxfoxfox8848
    foxfoxfox8848
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    Hello, bro! On March 14th, a new dlc was updated, which caused the previous mod to become unusable, while other mod authors have also made new mods, but the new mod cannot be merged using it. When or where will this patch be updated?
    1. strauts6
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      Ah someone else already uploaded a new file for mod merger.
    2. foxfoxfox8848
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      "But I searched the entire recently updated page of" The Hunter ". Dude, this is the latest one for you, and I also browsed Github, where the update stayed in July last year.". In addition, I did not find the latest mod manager. There is an "original global.gdcc and bin files - Hunter power pack update", but only the original files are provided in it. Bro, can you give me a web link please . OrZ
    3. strauts6
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      https://www.nexusmods.com/thehuntercallofthewild/mods/222 There it is.
    4. foxfoxfox8848
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      I'm sorry, but it doesn't work. I tried to move it to the "hunter COTW mod manager", but it suggested that an error occurred - "Error: File size does not match, should be 4574196". If I use a hexadecimal editor, I don't know if it's my coding problem, and there will always be garbled code, and my modified "original. gdcc" file will cause errors in the game. So dude, I really need your "mod manager" that can merge mods with one click, thank you
    5. strauts6
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      Mod merger is not my work, i only found out how to make it work after updates. replace original.gdcc with file from the link i provided, rename it if needed. then if it says that the mod file size doesnt match it means the mod is outdated. If you are making the edits by yourself, you need new bin files from deca tool. and original.gdcc is not meant to go in dropzone folder, there goes global.gdcc. And files are meant to look like gibberish in hex editor.
    6. foxfoxfox8848
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      I see. Thank you!
  3. xMrDanx
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    is it possible to create a mod for skill live eye? with 10 second cooldown? there is already one here on the site, but it is out of date... thanks
  4. arydelima
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    Olá, tudo bem? 
    Parece incomum o que vou pedir. Tem algum jeito ou algum mod que possa fazer o jogo voltar no tempo, ou seja, mudar as estatísticas para um nível anterior.  
    É que eu quero refazer algumas missões que gostei sem ter que iniciar um novo jogo para fazer essas missões.  
    Obrigado pela ajuda! 
    Se precisar editar algum mod para essa finalidade, eu pago, é só falar o valor! 
    1. strauts6
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      English please!
      You can delete missions_missiondata_adf from saves, but that will reset all missions. But you keep money rifles and all other progress.
    2. arydelima
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      It helped me a lot, I like to repeat missions. Thank you so!
  5. 2016porthope
    2016porthope
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    Hi! I need some help with a mod I'm attempted to merge. 
    I've downloaded this and such, and one of the 2 mods are green. but my money multiplier mod isn't merging. It says
    Error: File size does not match global.gdcc entry size, should be 61422

    The file size for the non-working mod is 58614
    1. strauts6
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      That means the mod is probably outdated.
  6. PureWinter
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    MY HERO -bow-
    1. strauts6
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      You're welcome! 
  7. Jaksyn
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    I downloaded it. You didn't specify where to extract it to I extracted it onto my desktop. I then went into the modmerger tool clicked modmerger and replaced the original file for this new file. I then tried to load the mods  ( When you click the actual mod merger app in the folder ) And it just said it still doesn't work
    1. strauts6
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      "Find modmerger.exe and in the same folder should be original.gdcc file, replace that file with this."  Was this not enaugh?
      Assuming You replaced original.gdcc that is in the same folder as modmerger.exe with the file in this .zip
      Does modmerger application opens? If yest then its working. 
      Old mods that have not been updated will not work.
    2. PureWinter
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      For what it's worth, as a modder, you have my undying appreciation and I will use this to remake Pure Winter's Tweaks 2.0 
      Thank you -throws confetti-

      And as a modder across a few games, people don't read very much. I even pin things in huge letters in bold red like 'do not ask for a custom version' and get people adding me on my personal discord somehow...to ask for personal versions. (For free.) So just, thank you.
  8. ClownShang
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    there is a problem that i cannot find the animal_types.bin after i use deca  to upack the COTW files. could you  tell me what should i do if i slao want to make mods
    1. PureWinter
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      My dude, animal_types.bin doesn't exist anymore, old news. You want the global_animal_types.blo in global folder and don't forget to compile the mod in deca to regenerate the second file that goes with it. (I think .bl offhand.)
  9. Mmoplayer75
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    Did exactly as you had instructed and now im getting "file error size" when trying to merge mods together
    1. ClownShang
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      sorry   
    2. strauts6
      strauts6
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      Are those mods updated?
    3. Mmoplayer75
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      both mods were fur and population, both claim to have been updated to england.
    4. strauts6
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      Links?
    5. Mmoplayer75
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      https://www.nexusmods.com/thehuntercallofthewild/mods/164?tab=description  (im using 5x/10x) and wanted to add
      https://www.nexusmods.com/thehuntercallofthewild/mods/163 (Rare Fur/Slight Diamonds)

      it works fine if I don't edit the merger but i fear that the mods don't work. When i edit the merger i ger the error.
      Merger tool: https://www.nexusmods.com/thehuntercallofthewild/mods/162
    6. strauts6
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      They were last updated in July! So yo gonna have to wait a couple of days as author has mentioned in comments. As far as i know there are only 2 mods that are up to date Movement Speed Increase and Extra Skill And Perk Points

      And yes, they will probably not work as is, and the file for modmerger is a workaround till it gets an update. Old mod will not work anyways and file size error is supposed to be there, means that you "updated" modmerger correctly, because file sizes have actually been changed in NE update.
    7. Mmoplayer75
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      Thank you for the heads up.
      I can't do the movement speed and wobble fix
      https://www.nexusmods.com/thehuntercallofthewild/mods/157

      It Sends my game into a infinit load screan.

      Seems that all Wobble fixes are doing it.
      for the life of me i cant get my epic game launcher to work, so im having to add the
      --vfs-fs dropzone --vfs-archive archives_win64 --vfs-fs.
      to the Right Click/Properties/Target Area of my desktop Shortcut Icon.
    8. strauts6
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      For me it works just fine, but im on steam. other mods work?
    9. Mmoplayer75
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      Yea other mods do work. Was just hoping for more population...lol
  10. ClownShang
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     please tell me  where can I download the "modmerger.exe"
    1. strauts6
      strauts6
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      Umm... Has been here https://www.nexusmods.com/thehuntercallofthewild/mods/162 for some time now.