The Ascent
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Goghor

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Goghor

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32 comments

  1. Goghor
    Goghor
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    Locked
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    Updated to latest FSR 2.1.1
  2. JohnGalt3369
    JohnGalt3369
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    Hey there!
    As I'm running Fedora 40 (RX7600) I had to wing the installation a bit. But unfortunately I can't get it activated. I proceeded as follows:
    I copied the files from step 1 to "steamapps/common/The Ascent"(= where the .exe is located), then used winetricks to import EnableSignatureOverride.reg and applied steam launch option, but DLSS stays greyed out.
  3. srexmc11
    srexmc11
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    Hi. Is it possible to use this for Marvels Avenger. That game use 1.0 so it would be nice to add 2.1.1 to the game
  4. fantonV4
    fantonV4
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    PSA to people using RDNA 3 cards. Download the RDNA 2 Version of the FSR Patcher. The Non-RDNA 2 Version will lead to artifacts. Maybe the Mod author can update the description when they have the time. :)
  5. NeatWolf
    NeatWolf
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    Hi!

    a little OT:
    I was just wondering - does the DLL work on Unreal Engine 4/5 powered games only?
    I've been trying to force it on Unity (which also supports FSR 1  and DLSS - via nvngx_dlss.dll) forcing DX12 but I keep getting crashes as the games (and also  the actual Unity editor) keep crashing :/
    1. Goghor
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      It's made for specific games.
  6. BlubbBlubber
    BlubbBlubber
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    Works like a charm, just as it already did with Cyberpunk. Amazing work.
  7. kenny29800
    kenny29800
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    hello, i dont understand why it dont work for me, i have a rx 6700xt, the latest version 72946 (build 9339875) put -dx12 and dx12 un the game option but dlss stil greyed.

     maybe there is something i dont understand...
    1. Goghor
      Goghor
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      Are you sure you've copied all files into The Ascent\TheAscent\Binaries\Win64 folder?
    2. kenny29800
      kenny29800
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      i put it in the wrong folder, thanks xD
      but now with dlss activated the game crash when monster use a ground smash attack.. do you have any idea on what is the problem?
    3. Goghor
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      What's your GPU?
    4. kenny29800
      kenny29800
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      it's an amd rx 6700xt (sapphire pulse)
  8. wickedsicklol
    wickedsicklol
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    Can this be done for The Monster Hunter World??
    Thanks!!
    1. Goghor
      Goghor
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      Don't have the game, can not tell. Try to see if it works for yourself.
  9. donjeuw
    donjeuw
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    Did someone manage to make this mod work on the Microsoft  Game Pass version of the game?

    I tried without success to add the mod in the following folder:
    \XboxGames\The Ascent\Content\Engine\Plugins\Runtime\Nvidia\DLSS\Binaries\ThirdParty\Win64

    I also tried to add my own folder named Win64 here, didn't work either:
    \XboxGames\The Ascent\Content\TheAscent\Binaries\Win64

    The ingame DLSS menu remains greyed.
    1. Goghor
      Goghor
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      Xbox Game Pass games got all files encrypted, unfortunately we can't work with that.
    2. donjeuw
      donjeuw
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      Thanks for you quick reply Goghor! Too bad, Gonna write a short suggestion to Microsoft support, the Game Pass is cool, but not supporting reshades and useful mods like this one is a serious downside.
  10. terry98240
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    I noticed that you changed "r.NGX.DLSS.DilateMotionVectors  = 0" to "r.NGX.DLSS.DilateMotijavascript-event-stripped0".. I tried this and the graphical glitches came back... that setting doesn't seem to work. I'm using official steam version 72946.
    1. Goghor
      Goghor
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      That's the Nexus site bug, use r.NGX.DLSS.DilateMotionVectors  = 0
    2. terry98240
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      got it, also check the readme inside the files because I think is wrong too.
  11. wishmaster150
    wishmaster150
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    still image: great quality 
    in motion:
    great quality on top left corner of the screen
    the rest of the screen is blurry (in motion)
    looks like "ghosting" effect

    6800XT, Win 10, Driver version 22.5.1, Screen Resolution 3440x1440, game version 72946 (Cracked steam version)
    UE4 Ghosting/Flickering Fixes: done
    latest mode version