Allows you to change the costs of cards, resources produced, starting population and trade route building modifiers, through a config. Defaults to Easy Mode.
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Changelogs
Version 1.0
Initial Version
Terraformers Difficulty Modifier is a mod that makes the game easier or harder by allowing you to multiply resource costs, resources earned, cooldowns and even change the number of starting population, robots and even if Launch pads should also add mine trade routes.
By default, the mod halves all costs of cards, meaning that settling cities costs 15 Food and 5 water instead of the usual 30 food, Greenhouses cost 5 water, and so on.
This mod also halves the cooldown time for bacteria, plant and animal spreaders to be ready to spread again.
I made this mod as an experiment with modding this game, and as a way to encourage others to mod this game. I shall continue my experiments with modding this game for a bit.
Instalation: - Install BepInEx 5 (I used this one) by dropping it on the game exe folder (steamapps\common\Terraformers) and run the game once to create the configs and the plugin folders - Copy the contents of the mod folder into the Plugin folder.