Hi, I'm always all for modding, that's one of the main reason I play video games only on PC but please can you just tell the default values for those lines?
All would make more sense, to predict the impact on the performance too if we could know the original, vanilla values for those lines above. Also, some of us perhaps would further enhance, tweak a bit if no significant performance loss yet with your values.
Nice mod. The game feels silky smooth no weird stuttering so far. Thank you very much. I'm using a 1080ti and Ryzen 7 3700x with 16 gigs of ram playing at 1440p for reference. It honestly feels like a whole new game, I'm amazed. It wouldn't let me endorse the mod but, this is one of those essential tweaks that should officially be added to the game.
Just throwing in my 2 cents, I experience no difference, but my rig is pretty beefy.
In theory, this may lower your average FPS slightly, especially if you have less RAM and/or VRAM. The impact should be negligible, but it could definitely happen.
4 comments
[SystemSettings]
s.ForceGCAfterLevelStreamedOut=0
s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
gc.TimeBetweenPurgingPendingKillObjects=300
gc.LowMemory.TimeBetweenPurgingPendingKillObjects=300
s.AsyncLoadingThreadEnabled=1
s.AsyncLoadingTimeLimit=2
s.LevelStreamingActorsUpdateTimeLimit=2
s.UnregisterComponentsTimeLimit=2
s.LevelStreamingComponentsUnregistrationGranularity=10
s.LevelStreamingComponentsRegistrationGranularity=50
All would make more sense, to predict the impact on the performance too if we could know the original, vanilla values for those lines above. Also, some of us perhaps would further enhance, tweak a bit if no significant performance loss yet with your values.
In theory, this may lower your average FPS slightly, especially if you have less RAM and/or VRAM. The impact should be negligible, but it could definitely happen.