I caught an interesting mistake in chapter 26 - Resistance shelter because of the hands, a black screen appears in the video with the Baron, this is solved simply by temporarily removing the hands until the end of the chapter, then we return everything back. I hope it helped someone)
problem with hands textute my game version is 1.050 with infiltrator dlc the robotic part of the arm is twisted its not in the right place (dont know how to send screen shot photo to show you)
Why would you use Jacob's Cybernetic Hands for Infiltrator DLC? Also if you read description.. there is something about keeping FOV between 70-75, so arms is not twisted. Im no magician you know..
Awesome mod, didn't really like the baggy sleeved jacket look. However I noticed that whenever you use a medkit in the game, you use the same healing animation but the medkit is invisible.
Oh this is such a refreshing thing to see for this game. We need more mods and modders like you to add more into this game since the game is sadly coming to an end with its development after the annihilations line dlc.
Thanks man. Yes, we really need more modders.. its UE engine like Fallen Order etc. so.. and they have mods with new models/meshes etc., i can imagine Arnie T-800 easily with imported meshes from other T games :D
if that really is the case then word needs to be spread on modding being put into this game. You could even update the old mods like the nude baron mod or the no gloves mod. Regardless keep making more mods and keeping this game alive! You are doing a great job!
I didnt played Infiltrator mode yet, but is there like non flesh hands for Infiltrator? I did not found them.. there is only Default hands, Bare hands and Infiltrator hands which is what this mod is, so...
That would require mesh editing and importing i guess, which is really not my thing, but im sure someone could do it.. its unreal engine after all.. this game needs more attention.. maybe some modeler will do it someday.
20 comments
I hope it helped someone)