Hi Noone had a problem starting the game since the mode name doesn't fit the game itself at all? It is necessary to completely rename the name of this mode, because "WYRUZZAH-Alternative Main Menu Character-Infiltrator" the game does not recognize at all and does not start at all. The game cannot read the mode and crashes before loading the Menu. And renaming the mod alone is not enough.
I don't mind that they didn't use Arnold's likeness for this game cause it reminded me that not all Terminators have to look like Arnold. It's kinda like that TV show, Terminator: Sarah Connor Chronicles where they didn't even use Arnold's likeness for that either. While I agree that had Arnold Schwarzenegger allowed his likeness to be used for the game; we could have gotten the CSM-101 origin story, but getting a CSM-102 origin story isn’t too shabby, and the timing is right for the expanded lore of Terminator – not to mention being a great tribute to The late Franco Columbu (if this is indeed the case).
Loving the mods but it's one more you have to do and i hope it's possible. Can you change the sound effects of the plasma weapons to match the 1980's movie?
Yes, i think its easy possible, but i need clean pulse rifle sound. Im not sure if cutting it from movie will be so clean. Do you know some game which use original movie sound for pulse rifle?
Dude, thanks for these awesome mods, youre the only one doing this for the game. I'm downloading like all of them! Could I make a request, do you think you could do a mod like this but with the t600 rubber in the main menu?
Also i'm wondering how you're doing these asset swaps, i'd like to poke around with the files myself and change stuff out, I was thinking maybe changing some of the original compositions from the soundtrack to other remakes of t1/t2 style stuff like from the new dlc which fits more and just wondering how I could go about doing that.
No problemo man :) Well, for this swap i just used static mesh, im not sure about T-600s.. i saw static mesh for them, but its just a corpse, so basically nothing will be visible.. maybe with some hex edit.. there is solution to make skeletal mesh to static mesh.. im just beginner also in unreal engine..
Tutorial for modding is here https://www.abbiedoobie.com/2020/11/30/modding-terminator-resistance-and-other-ue-4-25-games/ (use Unreal Engine 4.25.4 for files cooking)
Also another hypothetical, is it possible to replace t800 meshes with t600 in the base campaign? Poking around in the files I think they use the same skeleton animations. I would assume it would be the same as swapping out any other mesh but I don't really know. Is that something you'd actually have to change on the map or something? If you don't know thats okay I'm just thinking how cool it would be to have some t600's in the main campaign after being teased with them in the new DLC, I love the look of them
I didnt tried to mess with mesh swapping that much, but its quite possible.. there are also Blueprints (main file specific stuff) which can be cloned and used as new units i would say, also you can definetly edit map's details like different units for specific map, like totally hyphotetic idea.. clone T800 blueprint and rename it to T801 and change mesh, sounds etc. maybe even weapons.. and later replace it with you new unit, but personally i dont know what to mod first.. we need more modders.. :D
16 comments
Noone had a problem starting the game since the mode name doesn't fit the game itself at all? It is necessary to completely rename the name of this mode, because "WYRUZZAH-Alternative Main Menu Character-Infiltrator" the game does not recognize at all and does not start at all. The game cannot read the mode and crashes before loading the Menu. And renaming the mod alone is not enough.
+1 to the idea of cyberpunk83 in changing the sound effects of the plasma weapons :)
If only Reef could get rights to Arnold's beautiful face so you could use it in this mod. That would absolute extravaganza of coolness :D
Also i'm wondering how you're doing these asset swaps, i'd like to poke around with the files myself and change stuff out, I was thinking maybe changing some of the original compositions from the soundtrack to other remakes of t1/t2 style stuff like from the new dlc which fits more and just wondering how I could go about doing that.
Tutorial for modding is here https://www.abbiedoobie.com/2020/11/30/modding-terminator-resistance-and-other-ue-4-25-games/ (use Unreal Engine 4.25.4 for files cooking)