All — User "Abbie Doobie" has been so kind as to write a guide to modding Terminator: Resistance (updated to 4.25) and I have updated the files and the description page to reflect their work. Kudos to AbbieDoobie for making the guide
November 18th, 2020:
Spoiler:
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All — From what I have loosely gathered, It looks like Teyon (the Developers of Terminator: Resistance) have updated the game's Unreal Engine from 4.22.3 to 4.25 (verified). So I'll see about getting that version of Unreal Engine and seeing what needs to be done in order to update the mod tools.
The list of files changed in the November 10th, 2020 Update:
All — From what I have loosely gathered, It looks like Teyon (the Developers of Terminator: Resistance) have updated the game's Unreal Engine from 4.22.3 to 4.25 (verified). So I'll see about getting that version of Unreal Engine and seeing what needs to be done in order to update the mod tools.
18 NOV 2020:
Spoiler:
Show
Until further notice, these tools will remain "AS-IS" due to not knowing what needs to be done in order to get the tools working with the new update. If anyone knowledgeable in Unreal Engine knows what needs to be done in order to update the mod tools or even if they need to updated, please contact me (I'm currently learning how to use UE4).
I have created a mod for the 4.25 version of the game (Remove Lens Dirt), and written a guide for modding as well (Guide Link). If you'd like, you can feel free to adjust your post/files based on my guide!
Wow the guide is incredibly detailed --- thank you so much for undertaking this, it must have taken a long time to put together. I would love to use the files and link your guide on the description page, with all credits going to you of course. If it's ok with you, I will update the files here with the ones present on your guide
Yes, absolutely! Feel free to update the guide here however you see fit using the materials from my post. I just want to be sure people can find the info as easily as possible :D
Would this let me export a character model so I can edit it then put it back into the game? I have no idea how to edit a model yet but I'd like to learn
Dang it! I'm doing my second run through T:R and I was hoping someone had made a mod for it where you can modify and buff the M4 like the resistance issue plasma rifle just to extend it's relevance in the game But you'd only get access to those upgrades after you link up with Baron... Like I think it would make perfect sense that the resistance would have huge stores of pre war m4's and all kinds of pre war addons for them like scopes and armor piercing ammo to be somewhat effective against T-800's or idk f*#@ing plasma laced 5.56 ammo making those cheap knockoff plasma rifles although cheap looking are probably pretty taxing on the resistance supply lines and recourses, it only making sense that only their top elite troops would ever even have a chance to hold one. Just saying... get 'er done modders (along with something like the m249 or the m240B and something like an m14 EBR or heck even an m107... ok? please? thank you!) make it happen for my 3rd run :)
Is there anyone who could replace T-850 Infiltrator's model with something like this ? Resistance Game has that vibe from the first movie, so I think adding good old Terminator model would be really cool.
I'm looking forward to created a mod which changes the OST of the game and I never modded before, can someone help me? I downloaded the mod tools but I don't have any idea how to use it.
Funny, I had exactly the same intentions regarding the soundtrack overhaul :) Chear, your translation is fine thanks! Let me know when your music mod is functional again, I'd love to try it out. I have some basic music editing experience and would like to play around with the Terminator 2: Remastered OST to create a version as well. But I have zero experience with the Unreal Pak modding tools.
20 comments
December 1st, 2020:
\\ MOD TOOLS version: 1.1.0\\GAME version: 1.030a \\TOOLS: UP !
December 1st, 2020:
November 18th, 2020:
Engine from 4.22.3 to 4.25 (verified). So I'll see about getting that version of Unreal Engine and seeing what needs to be done in order to update the mod tools.
The list of files changed in the November 10th, 2020 Update:
1. Added file – CurrentBuildConfig.txt (221 B)
2. Added file – Terminator/Symbols.zip (126.01 MiB)
3. Modified file – Manifest_DebugFiles_Win64.txt
4. Modified file – Manifest_NonUFSFiles_Win64.txt
5. Modified file – Terminator/Binaries/Win64/Terminator-Win64-Shipping.exe (+512 B)
6. Modified file – Terminator/Content/Paks/pakchunk0-WindowsNoEditor.pak (-64.30 KiB)
7. Modified file – Terminator/Content/Paks/pakchunk5-WindowsNoEditor.pak (+6.24 KiB)
8. Modified file – Terminator/Content/Paks/pakchunk7-WindowsNoEditor.pak (-84.25 MiB)
The list of files changed in the November 6th, 2020 Update:
1. Removed file – Terminator/Symbols.zip (126.01 MiB)
2. Removed file – CurrentBuildConfig.txt (221 B)
3. Modified file – Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll (-1.04 MiB)
4. Modified file – Manifest_DebugFiles_Win64.txt
5. Modified file – Manifest_NonUFSFiles_Win64.txt
6. Modified file – Terminator/Binaries/Win64/Terminator-Win64-Shipping.exe (-6.00 KiB)
7. Modified file – Terminator/Content/Paks/pakchunk0-WindowsNoEditor.pak
8. Modified file – Terminator/Content/Paks/pakchunk3-WindowsNoEditor.pak (-20.00 KiB)
9. Modified file – Terminator/Content/Paks/pakchunk5-WindowsNoEditor.pak (+100.24 KiB)
10. Modified file – Terminator/Content/Paks/pakchunk7-WindowsNoEditor.pak
11. Modified file – Terminator/Content/Paks/pakchunk8-WindowsNoEditor.pak (+257.87 KiB)
The list of files changed in the November 5th, 2020 Update:
1. Added file – CurrentBuildConfig.txt (221 B)
2. Added file – Engine/Binaries/ThirdParty/Steamworks/Steamv147l
3. Added file – Engine/Binaries/ThirdParty/Steamworks/Steamv147/Win64l
4. Added file – Engine/Binaries/ThirdParty/Steamworks/Steamv147/Win64/steam_api64.dlll (283.95 KiB)
5. Added file – Engine/Binaries/ThirdParty/Windows/XAudio2_9l
6. Added file – Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64l
7. Added file – Engine/Binaries/ThirdParty/Windows/XAudio2_9/x64/xaudio2_9redist.dlll (827.58 KiB)
8. Added file – Terminator/Content/Movies/endoflife.mp4l (12.40 MiB)
9. Added file – Terminator/Content/Movies/LoadingScreenMusicDLC1.mp4l (7.91 MiB)
10. Added file – Terminator/Symbols.zipl (126.01 MiB)
11. Removed file – Engine/Config/controller.vdfl (1.49 KiB)
12. Removed file – Engine/Configl
13. Removed file – Engine/Binaries/ThirdParty/Windows/DirectX/x64/WinPixEventRuntime.dlll (43.70 KiB)
14. Removed file – Engine/Binaries/ThirdParty/Windows/DirectX/x64l
15. Removed file – Engine/Binaries/ThirdParty/Windows/DirectXl
16. Removed file – Engine/Binaries/ThirdParty/Steamworks/Steamv139/Win64/steam_api64.dlll (237.28 KiB)
17. Removed file – Engine/Binaries/ThirdParty/Steamworks/Steamv139/Win64l
18. Removed file – Engine/Binaries/ThirdParty/Steamworks/Steamv139l
19. Modified file – Engine/Binaries/ThirdParty/NVIDIA/NVaftermath/Win64/GFSDK_Aftermath_Lib.x64.dll (+1.04 MiB)
20. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_Clothing_x64.dll
21. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_Destructible_x64.dll
22. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_Legacy_x64.dll
22. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/ApexFramework_x64.dll
23. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/NvCloth_x64.dll
24. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3_x64.dll (-1.00 KiB)
25. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3Common_x64.dll
26. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3Cooking_x64.dll
27. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundation_x64.dll
28. Modified file – Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDK_x64.dll
29. Modified file – Manifest_DebugFiles_Win64.txt
30. Modified file – Manifest_NonUFSFiles_Win64.txt (+89 B)
31. Modified file – Terminator.exe (+2.00 KiB)
32. Modified file – Terminator/Binaries/Win64/Terminator-Win64-Shipping.exe (+18.29 MiB)
33. Modified file – Terminator/Content/Movies/L05_StoryShots_s.mp4 (+34.00 MiB)
34. Modified file – Terminator/Content/Movies/L13_StoryShots_s.mp4 (+18.71 MiB)
35. Modified file – Terminator/Content/Movies/L18_StoryShots_s.mp4 (+34.68 MiB)
36. Modified file – Terminator/Content/Movies/L27_StoryShots_s.mp4 (+11.61 MiB)
37. Modified file – Terminator/Content/Movies/Loga.mp4 (+6.05 MiB)
38. Modified file – Terminator/Content/Movies/NewGame.mp4 (+31.86 MiB)
39. Modified file – Terminator/Content/Movies/UE4.mp4 (+4.64 MiB)
40. Modified file – Terminator/Content/Paks/pakchunk0-WindowsNoEditor.pak (-532.19 MiB)
41. Modified file – Terminator/Content/Paks/pakchunk12-WindowsNoEditor.pak (-417.85 MiB)
42. Modified file – Terminator/Content/Paks/pakchunk3-WindowsNoEditor.pak (-489.13 MiB)
43. Modified file – Terminator/Content/Paks/pakchunk4-WindowsNoEditor.pak (+35.21 MiB)
44. Modified file – Terminator/Content/Paks/pakchunk5-WindowsNoEditor.pak (-876.30 MiB)
45. Modified file – Terminator/Content/Paks/pakchunk7-WindowsNoEditor.pak (-1.86 GiB)
18 NOV 2020:
I have created a mod for the 4.25 version of the game (Remove Lens Dirt), and written a guide for modding as well (Guide Link). If you'd like, you can feel free to adjust your post/files based on my guide!
What can be done with it?
Is there anyone who could replace T-850 Infiltrator's model with something like this ? Resistance Game has that vibe from the first movie, so I think adding good old Terminator model would be really cool.
I had just changed all the music from the stage for music from the movies. I had been spectacular. But right now they don't work for me anymore.
sorry for the translation. Im from Argentina.
Funny, I had exactly the same intentions regarding the soundtrack overhaul :)
Chear, your translation is fine thanks! Let me know when your music mod is functional again, I'd love to try it out. I have some basic music editing experience and would like to play around with the Terminator 2: Remastered OST to create a version as well. But I have zero experience with the Unreal Pak modding tools.