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Warfare Redefined
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Version0.97
- Download:
- Manual
File information
Last updated
Original upload
Created by
DHawkUploaded by
Delta2HawkVirus scan
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Activity logs
This page was last updated on 16 June 2025, 11:52AM
- Changelogs
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Version pre - 0.90
- -re-added humvee armor to the shops
- -removed ARL from resistance base shop
- -removed REAP laser from taos shop
- -added FALR laser rifle
- -added MG.338X LMG
- -added XM-109 AMPR
- -added Spike NLOS
- -added Experimental Weapons Squad
- Whats new?
- -Mission 0 scripting added giving access to the bradley and accompanying infantry
- -Mission 1 scripting adding new units to help progress through the mission have been added
- -Mission 2 scripting replacing the legion forces attacking Haven base, as well as the survivers from the bay side defense line, as well as a reward for holding the vehicle repair bay until the end of the mission
- -Mission 3 scripting adding entirely new events to the mission
- -Mission 4 light scripting to replace legion units with new modded units
- -M113 reward for holding haven base repair bay has been switched for M2A3 Bradley
- -Infantry V.3
- -Marines: higher speed, lower health than Army, with a variety of squads to accomplish any mission, Marines also have access to brand new weapons such as the Anzio and 50 beowulf AR
- -Army: Slower and tougher than Marines, they lack the squad variety of marines, but are much better at holding key positions
- -Homonculi have been renamed to Rev-1s following in-lore naming system
- -Rev-2s have been added, tougher than Rev-1s, but not as good as Rev-6s. (may not be working in current beta)
- -New weapons have been added
- -DMRs are now available
- -Default M4 DMR, the base DMR for any squad that does not come pre-upgraded
- -SR-25, a significant upgrade in lethality over the base M4
- -6.8 DMR, near identical lethality to the SR-25, but at a higher firerate (needs rework)
- -Other New Weapons
- -M27 Rifle: higher fire rate, but slightly less range than the M4
- -50 Beowulf: vastly superior damage to the M4, but at considerably less range than the m4
- -AK-47: the new top end rifle for militia squads, boasting slightly higher damage and slightly less range than the M4
- -UMP-45: A .45 caliber SMG for Marines and Militia forces
- -20mm Anzio: anti-vehicle rifle, capable of dropping standard infantry in a single round, and capable of 1 shotting spiders when not hitting frontal armor
- -Sniper rifle ranges have been significantly increased
- -JTAC/FAO are purchasable infantry capable of calling in airstrikes in any mission
- -2 new legion tanks
- -Legion Lesser Tank: not as heavily armored, but far more lethal, boasting rapid fire medium plasma cannons
- -Legion Assault Tank: a hybrid cross of the Legion tanks heavy and durable armor, and the heavy firepower of Legion Artillery
- -Legion Assault Platforms: an inbetween of the hunter platform and a tank, with lower firepower than a hunter platform, but much better armor
- -Removed M163 from roster
- -Fixed Helljumpers not being able to shoot without being told to
- -Fixed missing men in pre-placed squads
- -Fixed ARL and LOSAT not loading weapons upon mission start
- -HE damage re-work, HE spash damage is now significantly more lethal
- -Increased ammo vehicle explosions, all ammo supply vehicles now have more oomph to their explosion, capable of destroying everything in its vicinity
- -Massive Shop Overhaul
- -ARL has been reworked, it now fires 42 high explosive rockets capable of leveling small buildings
- -Founder Huey has been reworked, it now has twin .50 cal machine guns and I-TOW missiles
- Whats next?
- -Shops V3.0 (pending feedback)
- -revised mission scripting for all missions
- Features:
- - Revamped logistics system, with lower unit upkeep, at the cost of massively inflated ammo costs
- - Increased weapon ranges
- -Increased weapon damage
- -Increased weapon fire duration
- -Legion light turrets are available for the Stryker and M113
- -Increased bullet speeds
- -Increased missile speeds
- -Initial localization has added accurate round information to most founder units, and will be expanded in the future
- -increased squad sizes
- -re-worked infantry health
- New Units:
- -AMPV : a bradley hull, converted to a troop carrier. armed with only light weapons
- -M1 (1980s) : original M1 with a 105mm gun, slightly faster than the normal abrams, coming with a weaker, but more diverse ammo stock
- -New Round: 105mm DU
- -New Round: 105mm HEAT
- -New Round: 105mm HE
- -New Round: 105mm Smoke
- -M1A2SepV2 : modernization of the base Abrams, with access to new more powerful rounds
- -New Round: 120mm STAFF (limited guidance extended range HEAT round)
- -New Round: 120mm M829A4 (even higher damage per shot than normal apfsds)
- -M109 ARL: Bradley hull with a multiple launch rocket system, meant to bring massive firepower to the frontlines
- -Bradley LOSAT
- -New Round: LOSAT armor piercing missile
- -M3A3 Bradley : Bradley which trades the ability to carry squads of infantry for increased ammo capacity
- -Thunder : 155mm direct fire assault gun for clearing buildings and armor at close range
- -Movement M113: incredibly modular vehicle, capable of using movment light platform turrets
- -New Round 105mm makeshift ATGM
- -New Round 82mm discarding sabot HE (indirect fire option)
- -Founder Huey : Huey with guided FFAR rockets
- -Movement Transport Heli : helicopter with no weapons, but heavier armor and capable of carrying more infantry
- Planned Features and vehicles:
- Planned Features-
- -Stinger pod for Bradley
- TBD Features:
- -Guided artillery rounds for M109 Paladin
- Known issues: (this mod is not complete, and is meant for testing)
- -LRAT missile launcher is bugged, and will not fire after the initial 8 missiles, no matter what
- -LOSAT will break if the missile is disabled when a save is loaded, it isnt possible to fix this once it breaks
- -REAP Laser is unfinished and does not work
- -Marine Sniper additional memeber perk not working
- -LAW skill does not work for Helljumpers
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Version 0.99 Alpha 2
- Tortuga Stryker recieved Localization
- Army Anti Tank recieved Localization and skills
- M4 DMR recieved Localization
- Metis ATGM and ammo recieved Localization
- Fixed Church not being able to place C4 in tortuga
- New system to auto-kill enemies in the tortuga duels, (not the spider fights) excluding the furies
- Fixed Abiquiu preset 6 not handing over control of Marine Force Recon Squad
- Fixed Stryker GAU-19 icon being a humvee
- Fixed Legion DLC carrier in the main map screen
- Fixed AMPV having unusually high health
- Fixed Monstrous BMP having unusually high health
- Added Stryker MGS (M1128 MGS)
- Added Bradley MGS (M2128 MGS)
- Added Movement Mobile Platform
- Added MD-500 gunship and transport. (DO NOT USE WITH HELLJUMPERS OR EXO INFANTRY)
- Reworked existing helicopters to use new helicopter upgrade system
- -Added APKWS guided rockets
- -Added I-TOW missile pod
- -Added Anduril missile pod
- Added Cartel Semi-Truck
- Added Cartel Passenger Trailer
- Added Laser Tank defense System
- Added Resistance ATGM team
- Added Resistance Grenadier team
- Added Resistance Marksman team
- Added Resistance Machine-Gun team
- Added Resistance AT Team
- Fixed Crash issue with Oklahoma hacker squad
- Fixed Infantry skills reverting their skins to rangers
- Fixd junk armor not working for the M113A1
- Removed broken skills
- Reworked start of Sante Fe to allow for less congested starting force
- Reworked Sante Fe Integrators to no longer affect the Taos shops after the mission.
- 100% reworked shops in progress
- -Founder forces moved from post-abiquiu shop to post-sante fe shop
- -Integrator vehicles are now available in low quantities
- - Number of high end Founder vehicles has been reduced across the board (pending additional balance changes)
- (Shops are meant to be complete outside of inventory items. Inventory items in this build of the mod are stand-ins meant to be replaced soon.)
- (MD-500 and MD-500 Transport cannot deploy Helljumpers or Exo-Infantry, this is an issue related to the lbox of the MD-500 and is a complicated fix)
- (Founder Army Support infantry squad being left behind in Abiquiu presets including Bradley MGS is a known issue which will be fixed for the release of 0.99)
- Added localization for tortuga stryker
- Added localization for Founder Anti-Armor team
- Added localization for M4 DMR
- Added localization for
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Version 0.90
- -Testing fix for L-RAT and SWARM
- -Minotaur mortar added
- -Stinger missile pod added
- -TOW missile pod added
- -ATACMs missile added (files only)
- -Nuclear missile added (files only)
- -Brand new icons for most infantry and vehicles created by this mod
- -Brand new icons for most weapons created by this mod
- -Entirely restructured infantry organization in global map
- -Entirely restructured shop organization in global map
- -FALR-2. AK-47, L-RAT, Swarm, TOW pod, Stinger pod, and minotaur pod added to shops
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Version 0.50
- Open beta testing to determine changes needed for future
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- Author's activity
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June 2025
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16 Jun 2025, 11:52AM | Action by: Delta2Hawk
File added
'0.99.8.6 Founder textures and critical bug fix [version 0.99.8.6]'
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15 Jun 2025, 3:10AM | Action by: Delta2Hawk
File added
'0.99.8.5 Bug fixing and Cartel retexture [version 0.99.8.5]'
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08 Jun 2025, 6:54PM | Action by: Delta2Hawk
File added
'0.99.8 [version 0.99.8]'
May 2025
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26 May 2025, 3:59PM | Action by: Delta2Hawk
Attribute change
'Description changed.'
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26 May 2025, 3:57PM | Action by: Delta2Hawk
Attribute change
'Description changed.'
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17 May 2025, 6:36PM | Action by: Delta2Hawk
File added
'0.99 French Vehicles And RWS Test Alpha 4) [version 0.99]'
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10 May 2025, 6:11PM | Action by: Delta2Hawk
Attribute change
'Description changed.'
April 2025
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22 Apr 2025, 7:04PM | Action by: Delta2Hawk
File added
'0.99 Alpha 3.1 [version 0.99]'
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22 Apr 2025, 4:47PM | Action by: Delta2Hawk
File added
'0.99 Alpha 3 (work in progress) [version 0.99]'
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19 Apr 2025, 8:47PM | Action by: Delta2Hawk
File added
'0.99 Alpha 2.1 (work in progress) [version 0.99]'
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19 Apr 2025, 5:42PM | Action by: Delta2Hawk
Changelog added
'Change log added for version 0.99 Alpha 2'
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19 Apr 2025, 5:37PM | Action by: Delta2Hawk
Changelog added
'Change log added for version 0.99 Alpha 2'
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19 Apr 2025, 5:22PM | Action by: Delta2Hawk
File added
'0.99 Alpha 2 (work in progress) [version 0.99]'
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18 Apr 2025, 12:16PM | Action by: Delta2Hawk
File added
'0.99 Alpha testing [version 0.99]'
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11 Apr 2025, 6:00PM | Action by: Delta2Hawk
File added
'multiplayer reinforcement alpha [version 0]'
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07 Apr 2025, 2:48PM | Action by: Delta2Hawk
File added
'0.98.5.1 (Multiplayer Beta Required) [version 0.98.5.1]'
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07 Apr 2025, 12:11AM | Action by: Delta2Hawk
File added
'0.98.5 (Multiplayer Beta Required) [version 0.98.5]'
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06 Apr 2025, 2:15AM | Action by: Delta2Hawk
File added
'Multiplayer Alpha 2.0 [version 98.3.2]'
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05 Apr 2025, 4:03PM | Action by: Delta2Hawk
File added
'Multiplayer compatibility alpha [version 0.98.3]'
March 2025
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29 Mar 2025, 6:03PM | Action by: Delta2Hawk
File added
'Random forces for Abiquiu testing [version 0.98.3]'
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