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Version0.9.6bh
- Download:
- Manual
File information
Last updated
Original upload
Created by
AnkUploaded by
ank66Virus scan
Tags for this mod
Activity logs
This page was last updated on 19 June 2025, 9:23AM
- Changelogs
-
-
Version 0.9.6bh
- - changed HK MP5K PDW series to use assault rifle animation
- - changed HK UMP45 series to use assault rifle animation
- - fixed Flinch missing weapon slot
- - fixed HK417 invisible model
- - fixed Legion vehicles minigun upgrade missing ammo
- - fixed localizations
- - fixed M4A1 Block II invisible model stock and handguard
- - fixed Movement HIMARS missing model
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Version 0.9.6b
- - added Apache to Founders army preset
- - added new weapons from Call to Arms and various mods of Call to Arms and Gates of Hell (WarFighter, Husky Weapons Pack, UFO, COD Weapon and Skin Pack)
- - new default assault rifle slot equipped with M16A2 for Movement infantry
- - new default assault rifle slot equipped with M16A4 for Founders infantry
- - new default machine gun slot equipped with new M240 model for Founders infantry
- - new default machine gun slot equipped with M60E4 for Movement infantry
- - new default machine gun slot equipped with MG3 for Cartel infantry
- - new default sniper rifle slot equipped with M24 SWS for Founders infantry
- - new default sniper rifle slot equipped with R700 for Movement infantry
- - new default sniper rifle slot equipped with HK PSG-1 for Cartel infantry
- - new default pistol slot equipped with Glock 17 for Movement infantry
- - new default rocket launcher slot equipped with AT-4 for Founders infantry
- - Founders Infantry squad default item now use M4A1 Block Reflex Sight
- - Founders Rangers default item now use SCAR-H (reflex sight) and M110 SASS
- - Founders ATGM squad default item now use HK MP7 (reflex sight)
- - Founders Snipers default item now use HK MP7 (reflex sight) and M107A1 Barret
- - Founders Engineers default item now use M4A1 Block
- - Founders Drivers default item now use HK MP5K PDW
- - Founders Tank crew default item now use HK MP5K PDW
- - Cartel Bandidos default item now use HK G3A3
- - Cartel Granaderos default item now use RPG-29
- - Cartel Francotiradores default item now use HK MP5K PDW and HK G3SG1
- - Cartel Templarios default item now use M4A1 Block (scope, tactical attachments)
- - added Panhard Tank to Movement army preset
- - added Stryker MGS to Founders army preset
- - added US Army vehicles to Movement army preset
- - allowed Movement to have tank slot reinforcement in multiplayer and skirmish
- - changed Blackhawk and Mi-8 to use light flare and remove medium flare
- - changed sysname for FMTV (will disappear on current save)
- - expanded localization for inventory items
- - FGM-148 Javelin missile now target air unit by default with lower priority, replaced the infantry training upgrade with increased damage
- - fixed Heavy Hunter Platform smoke grenade
- - increased max army preset points for all faction
- - increased multiplayer and skirmish command point income
- - increased rocket launcher based weapon damage on each level up
- - rebalanced faction army presets
- - reduced 9K115 Metis range and speed to match FGM-148 Javelin
- - reorganized mod files
- - reorganized shop item and distribute new weapons
- - restructured model and texture files
- - updated Front Edge weapons inventory icon
- Known Bugs
- - BM-21 can't fire
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Version 0.9.5b
- - added new units and items to the new army management system
- - fixed Burton Commandos weapons slot
- - fixed localization for We Are Legion DLC
- - fixed missing medium howitzer firing sound on armored trailer
- - removed hero units from skirmish for the time being
- - updated localization with the latest update
- - updated mission 3 with the latest update
- - updated mission 5 with the latest update
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Version 0.9.4b
- - added FGM-148 Javelin and FIM-92 Stinger weapon research to We Are Legion DLC campaign
- - added new hero units: Natasha Sniper Commandos and Tanya Commandos
- - added new recruitable Founders unit: Breacher squad
- - added new recruitable Movement unit: Army breacher squad
- - added new weapons: M141 SMAW-D rocket launcher, VSS Vintores sniper rifle
- - added Panhard with green texture
- - added save for skip introductory missions
- - added shop to Vega after the mission
- - added woodland pattern vehicles: Humvee, M113, Stryker, Bradley, Abrams
- - changed Burton Commandos default slot now use 2 minigun and 1 ATGM
- - changed Engineers primary weapon to assault rifle
- - decreased manpower supply consumption
- - fixed missing Apache 30mm sound
- - fixed missing localization for 7.61x51 sniper ammunition
- - improved inventory items icon and picture
- - increased infantry heal speed
- - increased reinforcement for all missions for the main campaign and We Are Legion campaign
- - Movement Outpost bonus mission is now always available <Action guid="5001" <Action guid="5002"
- - new engine idle sounds: Abrams, BMP-3, Bradley, BTR-82A, FMTV, Himars, Ka-52, M113, MT-LB, Paladin, T-72B3, Tigr, Ural
- - reduced RPG-29 ammunition to match SMAW
- - reverted back HE SMAW rocket localization to HEDM (high explosive dual mode)
- Mission 0: Atlanta, Georgia
- - the first Bradley and infantry inside becomes player controlled
- Mission 1: Rio Grande National Forest, Colorado
- - added additional Stryker spawn with Infantry squad and ATGM squad
- - Stryker reinforcement now comes upgraded with ceramic armor
- Mission 3: Abiquiu, New Mexico
- - added abandoned Abrams (rnd_zone_5)
- - added additional Abrams spawn with carbon armor
- - added additional fuel trailer spawn for player
- - added additional trader soldier spawn
- - added new hero units spawned alongside Kondo: Natasha Sniper Commandos and Tanya Commandos
- - increased number of Movement reinforcement spawn
- - increased number of enemy spawn
- Mission 4: Santa Fe outskirts, New Mexico
- - increased number of enemy spawn
- - increased number of Movement reinforcement spawn
- - the last Legion convoy now spawn on both convoy starting point
- Mission 5: New Tortuga, Mexico
- - increased number of enemy spawn on hard difficulty
- - increased number of Movement rebellion spawn
- - increased number of firing range Movement prisoner spawn
- - Mayor helicopter now use texture from Front Edge
- - Player van now use texture without Movement logo
- Bonus Mission: On the way to Chihuahua
- - The Cartel now have attack helicopter
- Mission 6: Chihuahua, Mexico
- - The Cartel now have attack helicopter
- Mission 7: Vega, Texas
- - added additional forces for Major Kelso
- - added additional Abrams for Gas Station survivor
- Mission 8: Oklahoma City, Oklahoma
- - added Breacher squad spawn
- Bonus Mission: Midland
- - increased number of enemy spawn
- Mission 14: Galveston Island, Texas
- - changed Jessica T-72B3 to M1A2 Abrams
- - changed Jessica Gaz Tigr to Humvee
- Mission 6 We Are Legion: Old Space Center
- - increased number of enemy spawn
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Version 0.9.3bh
- - fixed a bug with BMP-3 (forgot to add the lbox)
- - fixed SMAW HEDP rocket localization
- - increased nuclear ATGM damage and improved the effect
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Version 0.9.3b
- - added additional rocket launcher slot with SMAW to Army anti-tank squad
- - added improved plasma and laser weapon research to We Are Legion DLC campaign
- - added new armor upgrades: BTR-82A steel cage armor, BMP-3 steel cage armor
- - added new recruitable mercenaries: Russian sniper mercenaries
- - added new recruitable Movement unit: Army paratrooper squad
- - added new vehicle: Blackhawk with FFAR and anti-air missiles
- - added new weapons: M249 SAW machine gun, Orsis T-5000 sniper rifle, SPG-9 recoilless rifle
- - added new weapons: Nuclear ATGM and Plasma ATGM for Legion Spider and Legion Carrier Platform
- - changed Kondo to use vanilla US Army infantry model
- - changed Russian SpecOps mercenaries default sniper slot to Orsis T-5000
- - fixed a bug with Burton' Commandos ammo upgrade
- - fixed localization for We Are Legion DLC
- - improved inventory UI pictures for new weapons
- - increased Army infantry squad and Army anti-tank squad soldier to 6
- - increased energy limit in We Are Legion campaign
- - increased starting research points in We Are Legion campaign
- - new icon for SMAW ammunition
- - new main cannon shoot sound for Abrams, BMP-3, Heavy Platform, Legion Tank 155mm, Panhard and T-72B3
- - new shoot sound for improved plasma autocannon and improved plasma twin autocannon
- Bonus Mission: Movement Outpost, New Mexico
- - increased number of enemy spawn
- Mission 11: Forth Worth, Texas
- - increased number of enemy spawn
- Mission 14: Galveston Island, Texas
- - increased number of ally spawn
- - increased number of ally reinforcement spawn
- - increased number of enemy spawn
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Version 0.9.2b
- - added Cartel armored carrier trailer and Integrators armored carrier trailer
- - added new Founders hero Burton' Commandos, spawned on Haven base alongside Recon 4
- - added new recruitable Movement unit: Army anti-tank squad, Army Rangers squad
- - added new recruitable mercenaries: Shadow Company contractors
- - added new model for Army infantry squad
- - added new model for Army engineers
- - added Russian voices from World in Conflict
- - Army infantry squad default RPG slot now use M136 AT-4 rocket launcher
- - fixed a bug with BMP-3 modules
- - fixed a bug with Improved Railgun wrong ammo
- - fixed a bug with Legion Tank 155mm cannon has no firing sound
- - fixed a bug with Russian vehicle crew and Army vehicle crew icon
- - fixed a bug with Russian vehicle modules having only half health compared to other vehicles
- - fixed BMP-3 now use Bastion ATGM
- - increased resources in We Are Legion campaign
- - removed Legion turret upgrade from the following vehicles: Gaz-2975 Tigr (looks weird), BTR-82A (doesn't work)
- - removed SMAW item from Army infantry squad default weapon
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Version 0.9.1b
- - added new default item slot: M136 rocket launcher, RPG-26 rocket launcher, Kord heavy machine gun
- - added new item: AK-47 assault rifle, AK-12 silenced assault rifle
- - added new recruitable mercenaries: The Expendables, inspired from the movie on New Tortuga
- - added new recruitable Movement unit: army drivers, army tank crew
- - added new recruitable Russian mercenaries: drivers, tank crew
- - added upgraded damage for most infantry weapons that don't have them, so they will benefit from damage upgrade level up training
- - changed Army infantry squad to use M136 rocket launcher default item slot
- - changed GM94 grenade launcher damage to match M32 grenade launcher overall but with better penetration
- - changed Russian SpecOps mercenaries primary weapons to AK-12 silenced assault rifle
- - changed Russian VDV mercenaries and Russian SpecOps mercenaries to use RPG-26 rocket launcher default item slot
- - decreased slightly SVD Dragunov sniper rifle damage
- - fixed bug with We Are Legion DLC models
- - fixed the new icon for vehicles when hovering with mouse for player referring to incorrect folder
- - improved inventory picture for AK-12 assault rifle, PKP machine gun, SVD Dragunov sniper rifle, FIM-92 Stinger missile launcher, RPG-29 rocket launcher, GM-94 grenade launcher, RPG-7V2 rocket launcher to look more consistent with standard inventory picture
- - increased AK-47 assault rifle damage vs human
- - increased AK-12 assault rifle damage vs human, slightly increased accuracy between M4 assault rifle and AK-47 assault rifle, increased cost
- - increased PKP machine gun damage
- - increased RPG-29 damage and cost
- - more vehicles can now use Legion turret upgrade: Gaz-2975 Tigr, BTR-82A
- - reduced AK-12 assault rifle cost and range to match M4A1 assault rifle
- Skirmish
- - all skirmish maps now can be played with the new settings
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Version 0.9.0b
- - added engine upgrades to Cartel Panhard
- - added helirope ability to all infantry units
- - added improved version for Terminator weapons (Plasma, Laser, etc) marked with two stars, available on Integrators main camp, standard Terminator weapons now marked with one star
- - added new item: AK-12 assault rifle, PKP Pecheneg LMG, SVD sniper rifle, RPG-7V2 rocket launcher, GM-94 grenade launcher, Metis ATGM launcher, Stinger Manpads
- - added new recruitable Cartel infantry units and Russian mercenaries on New Tortuga, they gain experience and can be upgraded
- - added new recruitable US Army units on Movement bases, they gain experience and can be upgraded
- - added new upgrades: Legion Turret for Humvee and M113
- - added new upgrades for Movement Technicians
- - added new vehicles: BTR-82A, Gaz Tigr, Ural-4320 transport and supply truck, BM-21 MLRS, M1083 transport and supply truck, T-72B3, BMP-3, MT-LB, 2S19 Msta-S, AH-64 Apache, Ka-52, Mi-8
- - decreased enemy damage to player accross all difficulty by 50%
- - decreased infantry ATGM deploy time from 8 to 5 second
- - decreased vehicle fuel consumption by 50%
- - increased building health by 3x
- - increased Goodwill and Supplies reward in the main campaign
- - increased hitpoints for the following heroes:
- -- Church squad, Mason squad, Kondo, Flinch squad, Whichowsky Brothers, Pastor heavy weapons team, Mak technicians team
- - increased infantry health by 2x
- - increased LWMMG burst shots to match M240
- - increased NGSW-R burst shots to match M4
- - increased reinforcement slot for most mission in the main campaign
- - increased reward given by Kelso after Vega
- - increased unit maximum ammo by 2x
- - increased unit maximum spare parts by 2x
- - increased vehicle module health by 2x
- - Legion tank twin plasma cannon and twin 155mm cannon now fires twice before reload with increased reload time
- - Mercenaries can now gain experience and get upgrades on veterancy up
- - New icon for Cartel Bandidos and Templarios
- - New icon for hero units
- - New icon for vehicles when hovering with mouse
- - soundscape redesign
- Global
- - added additional Apache if player choose helicopter from the Founders Armory
- Mission 0: Atlanta, Georgia
- - added additional US Army spawn
- Mission 1: Rio Grande National Forest, Colorado
- - added additional Rangers squad spawn on the Stryker
- Mission 2: Haven Base, Colorado
- - changed Big Bob and Calderon to use new human preset, increasing their health
- - increased bay area Founders scout spawn
- - increased number of enemy spawn
- Mission 3: Abiquiu, New Mexico
- - Abrams that spawned with Legion Rev now equipped with APS
- - changed Mac to use new squad and human preset, increasing their health
- - changed Whichowsky to use new squad and human preset, increasing their health
- - increased starting unit slot
- Mission 4: Santa Fe outskirts, New Mexico
- - added Legion Supply Platform to all Legion convoy
- - added Legion Heavy Platform with twin plasma to 3rd Legion convoy
- - added Legion Heavy Platform with 30mm rotary cannon to 4th Legion convoy
- - added Legion Spider with 30mm rotary cannon to 5th Legion convoy
- - added Legion Spider to 6th Legion convoy
- - added Legion Heavy Platform with heavy plasma to 7th Legion convoy
- - added Legion Heavy Platform with twin plasma and 30mm rotary cannon to 9th Legion convoy
- - added Legion Heavy Platform with twin plasma and heavy plasma to 10th Legion convoy
- - added Legion Heavy Platform with 30mm rotary cannon and twin plasma to 11th Legion convoy
- Mission 5: New Tortuga, Mexico
- - added Russian vehicles to Cartel spawn, driven by Bandidos
- - increased number of enemy spawn
- Bonus Mission: On the way to Chihuahua
- - added Russian vehicles to Cartel spawn, driven by Bandidos
- - increased number of enemy spawn
- Mission 6: Chihuahua, Mexico
- - added Russian vehicles to Cartel spawn, driven by Bandidos
- - increased number of enemy spawn
- Mission 7: Vega, Texas
- - increased number of enemy spawn
- - Major Kelso tank crew reward increased by 1
- Mission 8: Oklahoma City, Oklahoma
- - increased HIMARS survivor spawn
- - increased number of enemy spawn
- Skirmish
- - added hero unit to Founders and Movement
- - all unit can be deployed 99 times, basically making them nearly unlimited
- - expanded unit selection
-
- Author's activity
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June 2025
-
19 Jun 2025, 9:48AM | Action by: ank66
Primary image changed
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19 Jun 2025, 9:48AM | Action by: ank66
Mod image added
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19 Jun 2025, 9:23AM | Action by: ank66
Attribute change
'Summary changed.
Description changed.'
-
19 Jun 2025, 4:59AM | Action by: ank66
Permission change
'Author changed their file credits.'
-
19 Jun 2025, 4:47AM | Action by: ank66
Changelog added
'Change log added for version 0.9.6bh'
-
19 Jun 2025, 4:46AM | Action by: ank66
Attribute change
'Description changed.'
-
19 Jun 2025, 4:46AM | Action by: ank66
Attribute change
'Mod version changed to 0.9.6bh.'
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19 Jun 2025, 4:45AM | Action by: ank66
File added
'Release Build 0.9.6 Hotfix [version 0.9.6bh]'
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18 Jun 2025, 3:27PM | Action by: ank66
Mod image added
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18 Jun 2025, 1:02PM | Action by: ank66
Mod image added
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18 Jun 2025, 12:54PM | Action by: ank66
Mod image added
-
18 Jun 2025, 12:25PM | Action by: ank66
Changelog added
'Change log added for version 0.9.6b'
-
18 Jun 2025, 12:24PM | Action by: ank66
Permission change
'Author changed their file credits.'
-
18 Jun 2025, 12:23PM | Action by: ank66
Attribute change
'Summary changed.
Description changed.'
-
18 Jun 2025, 12:21PM | Action by: ank66
File added
'Release Build 0.9.6 [version 0.9.6b]'
April 2025
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23 Apr 2025, 3:05AM | Action by: ank66
Attribute change
'Description changed.'
-
17 Apr 2025, 1:04PM | Action by: ank66
Attribute change
'Mod version changed to 0.9.5b.'
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17 Apr 2025, 1:04PM | Action by: ank66
Changelog added
'Change log added for version 0.9.5b'
-
17 Apr 2025, 1:04PM | Action by: ank66
File added
'Release Build 0.9.5 [version 0.9.5b]'
March 2025
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21 Mar 2025, 9:10PM | Action by: ank66
Attribute change
'Mod version changed to 0.9.4b.'
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June 2025
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