Hello, you have accidentally uploaded your entire "BepInEx" folder. I guess that was a mistake. Because "cache", "config", "core", "patchers" and "LogOutput" are not part of the mod file.
You also accidentally uploaded "ConfigurationManager" which belongs to the "BepInEx" mod, and you accidentally uploaded "TextureReplacer.dll" which belongs to the "TextureReplacer" mod, and you accidentally uploaded all "files" from the "PokeMod - The Pokemon TCG" mod.
This is not meant to be a criticism, just a little tip, I noticed it when using your mod. ;D
"Google Translate" was used, so I apologize if something was misspelled.
Boy I fumbled this one XD, Thanks for the info, guessing best way to go about this would be to include only the images I created? Don't want to step on the other creators' toes.
Désolé pour la traduction Google :Mes excuses pour la gêne occasionnée. C'est la première fois que je crée des textures pour un jeu, même si le changement est minime. J'essaie toujours de comprendre le placement des images lorsqu'elles apparaissent dans le jeu. Je vais donc essayer de corriger cela à l'avenir.
12 comments
you have accidentally uploaded your entire "BepInEx" folder.
I guess that was a mistake.
Because "cache", "config", "core", "patchers" and "LogOutput" are not part of the mod file.
You also accidentally uploaded "ConfigurationManager" which belongs to the "BepInEx" mod, and you accidentally uploaded "TextureReplacer.dll" which belongs to the "TextureReplacer" mod, and you accidentally uploaded all "files" from the "PokeMod - The Pokemon TCG" mod.
This is not meant to be a criticism, just a little tip, I noticed it when using your mod. ;D
"Google Translate" was used, so I apologize if something was misspelled.
Downloaded the mod and tested it, everything works now. :D
Au lieu de faire des modd a la con, essaye deja de centré les cartes correctements avant de proposé au gens ton truc la.