Love this mod. I was getting annoying how I was level 70+, have unlocked almost everything and a lot of customers would come in, only to get a packet of sleeves. Also I hated that if I wanted to add card tables for decoration mostly, but doing so would make a lot of customers buy a single 10$ card and leave. Also, I did not want to make a shop with only expensive card boxes, but just slowly grow the shop as it would normally would, avoiding such a silly exploit.
Thankfully I found this mod and it made everything better! The only option I changed was the "Chance to Continue Shopping" from 50 to 80. Now I finally get some people that overindulge in buying stuff, but also I still have the people that will buy a single card. But at least rich people will actually go on a shopping spree! It did not raise my gains to an absurd level either, from being 10-15k a day to 25-35k a day (not including the expenses I have to pay each day). Now I can even afford to buy expensive rare cards some customers sell, without worrying =D
I hardly tweak the settings and I'm still getting people buying entire shelves
Are the settings default ACTUALLY the default? Wording in the settings are also kinda confusing xD
My Buy Item Chance is 10 (9 over default which I assume this only increases the chance for a person to come and actually buy something instead of walk out) My Chance to Continue is 55 (5 over default which it appears to be the setting that makes a guest pick up more than 1 item or so) My Per Item Chance Reduction is 4 (1 below default, which also apparently affects how many items a guest will pick up?)
Barely tweaked yet I'm still getting people grabbing entire shelves about 80% of the time... am I missing something?
I haven't looked at the game source in a while. Odds are the decision code has changed a fair amount. I will check it out and upload a fixed mod version ASAP. -- dd
so uhh, i made 100 million in one day when i cranked the settings up, i think i made the costumers take life ending loans and making the entire city broke, yikes 10/10 mod, i can go retire now
Hi there. I may be missing it, but is there a way to have this mod only affect a certain percentage of customers? I don't want to cheese my game and make everyone buy a ton, but I would like the occasional "whale" customer at a rate of, say, 3-5%. It would keep checkout from becoming too monotonous without a disregard for any game difficulty.
Hi! This mod is promising but it doesn't seem to work properly or the values given are not the vanilla values, which means that I can't set it up correctly so that my customers buy different items with a maximum of 5 or 6 items. If someone can give me or help me find the exact values to get ro
ughly the result I want that would be really cool!!However, thank you for this mod and your work!
EDIT: For those who want settings for more RP gameplay: Chance to buy items in multiplayer = 1.0 Chance to continue making purchases = 50 Chance to drop per item = 25 or 30
44 comments
Thankfully I found this mod and it made everything better! The only option I changed was the "Chance to Continue Shopping" from 50 to 80. Now I finally get some people that overindulge in buying stuff, but also I still have the people that will buy a single card. But at least rich people will actually go on a shopping spree! It did not raise my gains to an absurd level either, from being 10-15k a day to 25-35k a day (not including the expenses I have to pay each day). Now I can even afford to buy expensive rare cards some customers sell, without worrying =D
Are the settings default ACTUALLY the default? Wording in the settings are also kinda confusing xD
My Buy Item Chance is 10 (9 over default which I assume this only increases the chance for a person to come and actually buy something instead of walk out)
My Chance to Continue is 55 (5 over default which it appears to be the setting that makes a guest pick up more than 1 item or so)
My Per Item Chance Reduction is 4 (1 below default, which also apparently affects how many items a guest will pick up?)
Barely tweaked yet I'm still getting people grabbing entire shelves about 80% of the time... am I missing something?
Atm Settings:
Per Item Grab Chance Reduction = 8
Chance to Continue Shopping = 20
Buy Item Chance Multiplier = 2
10/10 mod, i can go retire now
EDIT:
For those who want settings for more RP gameplay:
Chance to buy items in multiplayer = 1.0
Chance to continue making purchases = 50
Chance to drop per item = 25 or 30