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Leonardo

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XLeonardoX

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11 comments

  1. Pavlushencij
    Pavlushencij
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    does your mod limit max level for luck\insight? Can't get them over 150. 
    Plus some stats get random boosts (like debaf disappears) Like I had all my skills around 35-40, but then water and alchemy skill hit 80+ . After save \ load they changed back to 40 something. 
    1. XLeonardoX
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      I remember Insight having a limit (a hard cap, by the game itself), but not luck. Maybe I just never got luck high enough to notice, guessing it's working as intended. As for the change in stats, that's weird, didn't happen to me. May be a bug from the game/mod-tool itself. Aside from the debuff from getting to the 2nd and 3rd culti lvls, there should be no changes to stats that don't come from kills/fruits, so I have no idea what could be causing it.

      I'll make an optional later that's to be used with "Your Soul Is Mine" (https://www.nexusmods.com/taleofimmortal/mods/22?tab=description), outright erasing (most of?) the fruits, instead just giving the stats outright after the kill. Maybe that one will work better for you. I don't know when I'll have it done, though, sorry, as I haven't even been playing the game as much as I want to :P. The only problem with using YSIM though, it is that you need MelonLoader, but in the mod's comments a lot of ppl explain how to set it up, and as an advantage it's stupid easy to edit it to the balance you want it to have once installed thanks to how romkacg set the mod up. You just have to edit a .txt created after starting a game with the mod enabled :).
    2. Pavlushencij
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      Luck and insight have hard cap of 200 in game. In your mod that is changed to 150.
      I testing "Your Soul Is Mine" now, well 10% drain is way to OP, but 1% works more or less. But unlike your mod, YSIM don't have chance for skill books and don't drain move speed and agility. 
      P.S. Love how in your mod I can get fruits from killing two cultivators in prolog (the one that get done by dragon) 
    3. XLeonardoX
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      oh, it was 200? no idea then, I'll have to test it to see what's up. Nothing of what I did should change the cap though, no idea what's up there. And yeah, I set it up to 1% too when I was trying his mod, and disabled "on defeat" so it only worked when you killed them, or it was insane haha. For the Agi and travel speed, I'll still keep the fruits for those, likewise for books and lifespan (at least until he adds lifespan himself). As for the 2 that get done by the dragon, I hope you get stats from them using YSIM as you do with my mod, if not, I can think of a workaround but it'll be annoying to do :P
    4. Pavlushencij
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      After playing for a few hours, I'm starting to think that your idea with fruits is more convenient. I can choose not to eat some fruits, if I start getting to OP, YSIM just boost everything. I noticed that I started to kill every one with 2-3 hits, 1% for Att and Def still to OP.
      YSIM have life drain (you need to turn it on in config) for tier 1-2 cultivators it drains 5-8 month of life. Good solution to conter grave robing =)
    5. XLeonardoX
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      I mean, it's more convenient to stop power-creep, but I'd rather get out of the game and edit the .txt to disable a stat leech to stop the power creep, than to use each fruit individually haha. And yeah, didn't see it had life steal already *facepalm*, my bad on that one. He added it after I downloaded his mod and didn't notice. It's not a big deal, really, mostly for flavor, as even with a 50% decrease in lifespan you'll get to T2 before even getting close to dying lol. Still, I'll see if I can add it again later so it's there.
  2. Ariiselia
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    I can't seem to find the destiny with Asura's Reprieve. If I run both Asura and the reprieve, the agility change doesn't seem to take into affect, yet if only run reprieve I don't get the destiny.
    1. XLeonardoX
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      I don't get it. Asura's Reprieve should have nothing to do with the Asura Destiny appearing in the 1st place. Asura's Reprieve makes it so an item spawns in your inventory after starting the game. After using it, all your stats will be de-nerfed until T2 by half except for Agi and Travel speed, meaning you'll only be getting a 25% debuff in all stats instead of a 50% in all stats. Agi and Travel speed get fully de-nerfed meaning you get no penalty on those. After T2, all stats get the full 50% nerf, except for Agi and Travel speed which get a 25% nerf. At T3, you get the full 50% on everything including Agi and Travel speed.
  3. Pavlushencij
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    And how do I kill someone, if they all run from me after defeat? Cutting agility and travel speed was a bit to much
    1. XLeonardoX
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      Yup, just noticed this. I literally saw ur comment because I came to update the optional to de-nerf travel time too lol. I got through Jagu before because I had a long range martial skill, and outside I just bought a mount outright so I didn't notice the problem. Now I'm playing with a melee one and was like "yeah, I won't defeat her like this" so I went to farm cultivators and...couldn't :P.
    2. Pavlushencij
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      good to know you are still working on improving the mod.