Looks like you may have forgot to add the knight commander class. I can't equip any armor or weapons as well as the charm spell while the mod is installed.
I know this is a few months late - but the Unbound Skills, Weapons, Armor + Spells module seems to be the one.
After installing it I can't change Ozma's equipment if she's a Knight Commander. Specifically it appears to be only the PLAYER VERSION of her Knight Commander class. The other Knight Commander classes are unaffected.
Specifically, there are about 8 Knight Commander classes, and inside of each class there is a line that specifically references their "learned magic" "learned skills" and "equip type."
All Knight Commander classes, including Ozma's have a "Temple Commander" learned magic flag. Ozma's Knight Commander class has "Temple Commander" as the flagged class type for Equipment and Skills, the other Knight Commander classes have "None."
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After installing it I can't change Ozma's equipment if she's a Knight Commander. Specifically it appears to be only the PLAYER VERSION of her Knight Commander class. The other Knight Commander classes are unaffected.
Specifically, there are about 8 Knight Commander classes, and inside of each class there is a line that specifically references their "learned magic" "learned skills" and "equip type."
All Knight Commander classes, including Ozma's have a "Temple Commander" learned magic flag.
Ozma's Knight Commander class has "Temple Commander" as the flagged class type for Equipment and Skills, the other Knight Commander classes have "None."
and maybe?
skill + spell + weapon
i dont mind armor restrictions
spell + weapon
?
please one day
Is there a way to make your mod compatible with TOR Debloat and General Rebalance Mod?