Tabletop Simulator

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  • Arkham Horror Golden Edition 2.5.0 is up

    Squashed a lot of bugs, added new ones.
    Changed table. (Thank you Mr Stump for this excellent new table).

    New Features:
     - You can now use buttons to set terror track (it changes in the log too)
     - All the player mats have a setup investigator button that sets up the cards you need. You don't even have to worry about beoung from a non-set expansion. It takes care of it for you.
     - Added a Devour/Retire button (When setup. the button changesafterwards to devour/retire. It takes care of the garbage!

    Have fun!...

  • Arkham Horror Golden Edition 2.5.0

    Squashed a lot of bugs
    corrected a lurker gate card that was forgotten in the bag
    Optimized code
    Moved investigator sheet out of the bags (novice and intermediate want to know what they can count on)
    Added a new table by the always incredible Mr Stump (Thank you!)....

  • Update 2.1.0

    Update 2.1.0


    Newly added:
    The Lurker expansion cards are newly scanned (included some Miskatonic ones I found on the web). The other ones hurt my eyes, since the scan quality was a poor one.
    Institution images was corrected when pressed Alt to zoom (don't want to end up with a whiplash from turning my head to read it).
    New Gate Images (Dunwich).
    Added Arkham location shuffle buttons.

    Whenever I find new scans of expansions, I'll add them up - I don't own all expansions ( and Miskatonic is going to be tough to find!).


    Polishing:
    Removed Dark Pharaoh and Black Goat Tiles (Unecessary).
    Removed the discard Piles since the cards, after pickup, are read, added and reshuffled (Hence the reshuffle button)

  • Update 2.0.1

    The figurines were not loading correctly in other steam accounts (Corrected).
    Removed Pesky print still there....

  • Update 1.0.2

    Bug Fix: 
    The Black goat of the woods monster should go into the monster bag.
    Some locations were "hovering" or wrongly positioned.
    Corrected Dunwich Horror solo setup. The locations were not loading correctly.

    Updates (after a playtest):
    Changed the infinite bag placement (next to the player areas) to ease the access to the clues, money, sanity and stamina.
    Added the regular die to the die roller.
    Changed the card positions to be closer to the players. Even the Expansion ones should be closer to the players....