Could you please tell which values you changed within the files. When unpacking your pak I get errors openening the files with UAssetGUI. I want to look into them again to hopefully find more things I could share with you. Thanks.
Hi, When you open the original pak with uassetGUI and make changes and save it (as a mod) The singnature changes, thus it's not possible to open again.
I haven't modded this game since this mod, and i don't think i will either sadly.
Hi. Ok, thanks. For blood and other stuff still fading fast: Did you already try to set their values (initiallifespan or something else) to "0"? In terms of deadlink (can see my post there on nexus) for example any value outside 0 for blood particles didn't make any change. Only 0 did works there. Strangely with gibs different values were accepted and work.
Hi. Thanks for your modding. I looked through the assets of the game and couldn't find the one(s) controlling blood/debris too. Maybe hardcoded like you said, but hopefully we have overseen something. Are you at discord btw?
Hello! A great mod, thank you! The bullet holes and other weapon decals on walls disappear instantly now. Is it possible to make them stay longer (forever)?
Hi, this mod looks promising. Do you think it would be possible to make another version that adds only the gore, without the extra FX from the sparks, grenades and guns? I think that this game deserves a lot of gore, considering it has a lot of horror elements.
10 comments
When unpacking your pak I get errors openening the files with UAssetGUI.
I want to look into them again to hopefully find more things I could share with you.
Thanks.
When you open the original pak with uassetGUI and make changes and save it (as a mod) The singnature changes, thus it's not possible to open again.
I haven't modded this game since this mod, and i don't think i will either sadly.
In terms of deadlink (can see my post there on nexus) for example any value outside 0 for blood particles didn't make any change. Only 0 did works there. Strangely with gibs different values were accepted and work.
The bullet holes and other weapon decals on walls disappear instantly now.
Is it possible to make them stay longer (forever)?
I can try to make a separate version of it.