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Kaibz

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Kaibz

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47 comments

  1. CatInASuit
    CatInASuit
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    • 0 kudos
    the mod button doesnt appear for me
    using latest steam version
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Have you check the troubleshooting section?
    2. Bigchigga69
      Bigchigga69
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      Same here, I'm not using bandicam, special k, or a controller. Only thing I can think is because I'm on linux, but those are game files, not extra ones added, which normally requires me to add a special command.
    3. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      It might be because the mod uses an extra gui layer to show the mod menu and it's not handled well on linux.
      I'll try to look into it later on.
    4. eskay993
      eskay993
      • supporter
      • 1 kudos
      Indeed, you have to override the dll on Linux. Add this to your launch options:

      WINEDLLOVERRIDES="xinput1_3=n,b" %command%
      Change xinput1_3 to winhttp if you renamed the dll to get controllers to work. Finished the game without issue with this mod on Linux.
    5. Kaibz
      Kaibz
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      • 40 kudos
      Thanks eskay, i will add your new tip to mod description.
  2. Cempeg
    Cempeg
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    What about the GoG Version?
    1. Kaibz
      Kaibz
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      • 40 kudos
      I don't have the gog version. Try it and tell us if it works.
    2. Cempeg
      Cempeg
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      There is no Win64 Folder in the Binaries Folder.
      I tried all Win64 Folders in the Third Party Folders.
      Nothing works.

      I'm using other Inventory Mod now and need much less to recycle anyway. :P
    3. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      I know some people have managed to make this work in gog so may be someone will see your post and answer.
      If i ever get the gog version when it's very cheap i'll have a look.
  3. eskay993
    eskay993
    • supporter
    • 1 kudos
    Thank you for this mod! For anyone wanting to use this mod with a controller, just rename xinput1_3.dll to winhttp.dll and then copy to your game folder as per the instructions. Works great!
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Thanks for coming back and commenting on this, i'll add this to troubleshooting section.
  4. sjent
    sjent
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    • 1 kudos
    Love the mod.
    Would it be possible to add keybind to only vaporize stuff that does not(or have 0) recycle cost?
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Unfortunately not, you would think that would be easy right? but i kept getting crash every single freaking time i tried to do that so in the end i had to admit defeat on this one.
    2. sjent
      sjent
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      What a shame. But ohh well, you cant always get what you want, right? At least you tried.
  5. plnoxxon
    plnoxxon
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    • 0 kudos
    Hello Huge mod, Many thanks!
    I just wanted to report that the bind reminder option cannot be turned off and always remains visible on the screen in the inventory and menus (the size slider is working tho).
    Not sure if you're able to debug it, but as a workaround, maybe an offset option could be added so we can move the text off-screen? Just my two cents. Thanks again!
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Thanks a lot for the report, i'll try to fix that next update, but i'm a bit busy atm.
      Cheers.
  6. RAINZFOXX
    RAINZFOXX
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    Just thought I'd give you some feedback if you ever plan to update the mod. Having the VAPORIZE KEY INSTANT set to Enabled causes random crashes (Auto Vaporize might also be a culprit but I haven't tested that setting). The option to disable rebind reminders is non-functional. Also, it would be great if you could change the name from "FireMode" to "Fire Mode" and set mode to start at "1" instead of "0" and set its default position to the bottom right corner where the weapon view model is (top right position conflicts with UI elements). Other than that, rock solid mod! Endorsed!
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Unfortunately it's very hard to debug the crashes for this game, but it might add an extra warning in the tooltip for the auto vaporize feature, and i'll see what i can do for the fire mode setting.
      Thanks for the feedback. 
    2. RAINZFOXX
      RAINZFOXX
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      One more thing, pretty minor, if the HEALTH AS HUD COLOR is Enabled, the chosen color for Critical Health Hud Color replaces the default UI color upon death (main menu headers etc) and only resets back on continue, new game or load.  
    3. Kaibz
      Kaibz
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      Good job finding this bug, i'm adding it to the list.
      Cheers!
    4. RAINZFOXX
      RAINZFOXX
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      Just thought I'd also give you a suggestion for the default Hud Extra Infos settings if you ever plan to update:

      Hud Extra Infos Font: 33

      Hud Extra Infos Offset X: 0.190

      Hud Extra Infos Offset Y: 0.070
    5. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Thanks again for suggestion, i wonder, if those default would work even for people who use wide or very wide screen resolution (like 32:9).... But i'll give it a try, i'm a bit focus on other projects atm but, hopefully i'll have time to update this mod in the future.
      Don't hesitate to post any idea you get in the mean time, after all a mod can be a collaborative effort.
      Cheers
  7. Krosis996
    Krosis996
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    Would it be possible to move the item text when you look at them from the top of the screen to the center of the screen?
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      I might give it a look if i update the game at some point.
  8. deurmos
    deurmos
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    Mod button doesn't appear for me. 
    I have replaced file, tried clicking in main menu, checklng options, etc.
    Maybe its because i'm using GOG version?

    EDIT: oh yeah, i see "requirements" section, Any chances you can make it work for GOG as well?
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      I could but i would need you to provide me a log file from a debug version of the mod.
      Create a Bug report if you're interested
    2. deurmos
      deurmos
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      Thank you for quick reply, but looks like there is no need for that - for some reason when i swapped file again to look for said log mod started working. Literally did the exact same steps as before, but it works! Now i don't need to weight whether i want heal or extra gun on reachable buttons, thank you!

      It looks like you are open to requests, would you kindly add an option to dual bind certain actions? For example, it feels sensible to me to be able to analyze enemy and ADS simultaneously.

      Oh, and adding inventory background would make reading much easier.
    3. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Well glad to know it works for GOG version then !
      I could look into the inventory opacity.
      However i'm not sure about the dual action, i mean if it's possible, you mean the "Target Id Acquire Target" + Ads is that it?
    4. deurmos
      deurmos
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      Well i also had grenades\patches cycling idea in mind, but ADS thing alone would be much appreciated.
      Sorry if i ask too much!
    5. Kaibz
      Kaibz
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      • 40 kudos
      ok no promise but i'll see when/if/what i can do.
    6. deurmos
      deurmos
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      I found out why your mod didn't work for me - launching bandicam before launching game prevents mod from working.
      If bandi started after everything works normal.
    7. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Thanks for the feedback, i will add it to the description page
  9. abi008
    abi008
    • member
    • 7 kudos
    Thanks for the mod! Little issue I have is that I need to reopen mod menu after every restart or save load in order for mouse wheel bind and/or binds for cycle items to work.
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      Hey abi008,

      Been using your Titan Fall 2 mods btw, nice work !
      Ok so let me look into it and see if i can reproduce this issue.....
      EDIT: just released version 1.3 let me know if it now works for you
    2. abi008
      abi008
      • member
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      Happy to hear that your find those mods usefull, and your new update worked perfectly, thanks for the quick update!
  10. HairyHog77
    HairyHog77
    • supporter
    • 0 kudos
    Can you make it so I can swap the mouse wheels around? I want mouse wheel up to go towards the right side of the hot bar and vice versa.
    1. Kaibz
      Kaibz
      • supporter
      • 40 kudos
      I might look into it for a future update, but as i stated in the mod tooltips, modifying the default mousewheel behaviour is hard, so we'll see.