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SWAT4CNCLUB

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HM204DTA

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7 comments

  1. ahutt231234
    ahutt231234
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    downloaded, installed, there is no exe in the extra folder just the source code zip folder
  2. Luzabum
    Luzabum
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    • 1 kudos
    NV
  3. blackSlayer413
    blackSlayer413
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    I cant find the launch folder
  4. madskingbing
    madskingbing
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  5. Bobens997
    Bobens997
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    Some weird stuff is going on for me. When playing foodwall and doors are closed suspect just constantly tries to open them, they can't pick locks so they are stuck. And after i try to handcuff or shoot one of the suspects my game crashes right away.

    No Label

    Crash Time: 06/22/24 11:55:50

    OS: Windows NT 6.1 (Build: 7601)
    CPU: AuthenticAMD Unknown processor @ 3288 MHz with 4095MB RAM
    Video: AMD Radeon(TM) R7 Graphics (1002)

    UserName: XYX
    ComputerName: XYZ-PC
    Application location: E:\GOG Games\SWAT 4\ContentExpansion\System\

    SWAT Build Number: v1.36 P2

    Failed to find function OnPawnDamaged in SparkEmitter SP-FoodWall.SparkEmitter21

    History: UObject::CallFunction [SCRIPT='SwatGame.GameEvent_PawnDamaged.Triggered' OBJ='GameEvent_PawnDamaged0'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatPawn.PostTakeDamage' OBJ='SwatLowThreat3'] <- UObject::CallFunction [SCRIPT='SwatGame.SwatAI.PostTakeDamage' OBJ='SwatLowThreat3'] <- UObject::CallFunction [SCRIPT='Engine.Actor.TakeDamage' OBJ='SwatLowThreat3'] <- UObject::CallFunction [SCRIPT='Engine.FiredWeapon.DealDamage' OBJ='M4A1HoloMG0'] <- UObject::CallFunction [SCRIPT='Engine.SwatWeapon.HandleBallisticImpact' OBJ='M4A1HoloMG0'] <- UObject::CallFunction [SCRIPT='Engine.SwatWeapon.BallisticFire' OBJ='M4A1HoloMG0'] <- UObject::CallFunction [SCRIPT='Engine.FiredWeapon.TraceFire' OBJ='M4A1HoloMG0'] <- AActor::ProcessState [Stack: 'M4A1HoloMG SP-FoodWall.M4A1HoloMG0'] <- AActor::Tick [Actor: 'M4A1HoloMG0' Actor->bDeleteMe: FALSE] <- AHandheldEquipment::Tick [(M4A1HoloMG SP-FoodWall.M4A1HoloMG0)] <- TickAllActors <- ULevel::Tick [(NetMode=2)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_ListenServer'] <- MainLoop



    1. FenixP2344
      FenixP2344
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      Hey Bro,Thanks for your feedback. After inspection, this bug was caused by using Career COOP to start the server. As the Career COOP provided by the SEF series MOD is unstable, it is recommended to use HOST in the main menu in multiplayer mode and then select the map to start the server. u can use Main menu "Host"button or use MOD root directory "DedicatedServer.bat" to Server and use IP Join the game, Vote change maps
        We are currently investigating and attempting to fix the issue of the suspect not being able to unlock. Perhaps this bug will be fixed in the next version
  6. PiraPie
    PiraPie
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    GOD