This adds several upgrades for farms to allow them to be completely automated.
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Some bugs I'm aware of:
Technology images too small: I'll figure it out eventually.
Real Farm Automation technology isn't removed: I think I can probably replace the technologies LUA but then it may be incompatible with other mods that would do that. I don't know, I'll figure it out.
Upgrade 3 isn't included in the Fungal Farm: Yeah, I'll figure this out eventually. I may have to make a new codebase for the fungal farm though. I'm not sure. Seems to be some issues including more than 3 upgrades but I'm sure I can add that ability in a new codebase. Maybe I just have to test it again too and it may work. Whatever though.