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CoolDemon

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Cooldemon

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About this mod

This mod aims to make the early and special vessels more viable for play in mid game in a balanced way.

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Changelogs
Motivation:
Personally, I was frustrated with how guides advised against buying the early and late game story vessels. Also, I could not find any mod that addressed this problem without breaking game balance. Therefore I decided to make it myself.

Installation: simply unpack the zip file in your Sunless Sea addon folder (usually located at C:\Users\[username]\AppData\LocalLow\Failbetter Games\Sunless Sea\addon)

Modification overview:
  • Stymphalos-class Steam Launch: overhauled to be a viable little spy vessel
  • Lampad-class Cutter: 10% improvement to Hold Capacity and 20% more Crew
  • Phorcyd-class Corvette: 20% improvement to Hold Capacity
  • Leucothea-class Steam-Yacht: reduce weight by 33% and increased hull by 20%
  • Cladery Heart: doubled Iron Bonus

Modification Details:

Stymphalos-class Steam Launch:
Hull: 15 (was 1)
Hold Capacity: 10 (was 5) 
Veils bonus: 15 (was 2)


Ligeia-class Steamer (starting vessel): 
no changes

Lampad-class Cutter:
Hold Capacity: 33 (was 30) 
Crew: 6 (was 5)


Phorcyd-class Corvette
Hold Capacity: 48 (was 40)

Leucothea-class Steam-Yacht
Weight: 2000 (was 3000)
Hull: 300 (was 250)


Cladery Heart:
Iron Bonus: 10 (was 5)