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AlmanaX21

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AlmanaX21

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  1. woshieca
    woshieca
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    • 0 kudos
    版本0.6.1


    [Error  : Unity Log] ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.[错误:Unity Log] ExecutionEngineException:字符串转换错误:输入中的字节序列不合法。
    Stack trace:堆栈跟踪:
    System.Reflection.RuntimeAssembly.GetCodeBase (System.Reflection.Assembly a, System.Boolean escaped) (at <e40e5a8f982c4b618a930d29f9bd091c>:0)System.Reflection.RuntimeAssembly.GetCodeBase(System.Reflection.Assembly a,System.Boolean转义)(at<e40e5a8f982c4b618a930d29f9bd091c>:0)
    System.Reflection.RuntimeAssembly.get_CodeBase () (at <e40e5a8f982c4b618a930d29f9bd091c>:0)System.Reflection.RuntimeAssembly.get_CodeBase()(at<e40e5a8f982c4b618a930d29f9bd091c>:0)
    System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) (at <e40e5a8f982c4b618a930d29f9bd091c>:0)System.Reflection.AssemblyName.Create(System.Reflection.Assembly assembly,System.Boolean fillCodebase)(at<e40e5a8f982c4b618a930d29f9bd091c>:0)
    System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) (at <e40e5a8f982c4b618a930d29f9bd091c>:0)System.Reflection.RuntimeAssembly.GetName(System.Boolean copiedName)(at<e40e5a8f982c4b618a930d29f9bd091c>:0)
    System.Reflection.Assembly.GetName () (at <e40e5a8f982c4b618a930d29f9bd091c>:0)System.Reflection.Assembly.GetName()(位于<e40e5a8f982c4b618a930d29f9bd091c>:0)
    MonoMod.Utils.MMReflectionImporter.ImportReference (System.Reflection.Assembly asm) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.MMReflectionImporter.ImportReference(System.Reflection.Assembly asm)(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.MMReflectionImporter._ImportReference (System.Type type, Mono.Cecil.IGenericParameterProvider context, MonoMod.Utils.MMReflectionImporter+GenericImportKind importKind) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.MMReflectionImporter._ ImportReference(System.Type type,Mono.塞西尔.IGenericParameterProvider context,MonoMod.Utils.MMReflectionImporter+GenericImportKind importKind)(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.MMReflectionImporter._ImportGenericInstance (System.Type type, Mono.Cecil.IGenericParameterProvider context, Mono.Cecil.TypeReference typeRef) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.MMReflectionImporter._ ImportGenericInstance(System.Type type,Mono.塞西尔.IGenericParameterProvider context,Mono.塞西尔.TypeReference typeRef)(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.MMReflectionImporter._ImportReference (System.Type type, Mono.Cecil.IGenericParameterProvider context, MonoMod.Utils.MMReflectionImporter+GenericImportKind importKind) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.MMReflectionImporter._ ImportReference(System.Type type,Mono.塞西尔.IGenericParameterProvider context,MonoMod.Utils.MMReflectionImporter+GenericImportKind importKind)(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.MMReflectionImporter.ImportReference (System.Type type, Mono.Cecil.IGenericParameterProvider context) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.MMReflectionImporter.ImportReference(System.Type类型,Mono.塞西尔.IGenericParameterProvider上下文)(位于<6733e342b5b549bba815373898724469>:0)
    Mono.Cecil.ModuleDefinition.ImportReference (System.Type type, Mono.Cecil.IGenericParameterProvider context) (at <6034b380a22b41a596c9dc29d282c0a9>:0)Mono.塞西尔.ModuleDefinition.ImportReference(System.Type类型,Mono.塞西尔.IGenericParameterProvider上下文)(位于<6034b380a22b41a596c9dc29d282c0a9>:0)
    Mono.Cecil.ModuleDefinition.ImportReference (System.Type type) (at <6034b380a22b41a596c9dc29d282c0a9>:0)Mono.塞西尔.ModuleDefinition.ImportReference(System.Type type type)(at<6034b380a22b41a596c9dc29d282c0a9>:0)
    MonoMod.Utils.DynamicMethodDefinition._CopyMethodToDefinition () (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.DynamicMethodObservation._ CopyMethodToDefinition()(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.DynamicMethodDefinition.Reload () (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.DynamicMethodDefinition. Proximity()(at<6733e342b5b549bba815373898724469>:0)
    MonoMod.Utils.DynamicMethodDefinition..ctor (System.Reflection.MethodBase method) (at <6733e342b5b549bba815373898724469>:0)MonoMod.Utils.DynamicMethods.. ctor(System.Reflection.MethodBase方法)(at<6733e342b5b549bba815373898724469>:0)
    (wrapper dynamic-method) MonoMod.RuntimeDetour.ILHook+Context.DMD<MonoMod.RuntimeDetour.ILHook+Context::Refresh>(MonoMod.RuntimeDetour.ILHook/Context)(wrapper dynamic-method)MonoMod.RuntimeDetour.ILHook+Context.DMD<MonoMod.RuntimeDetour.ILHook+Context::Refresh>(MonoMod.RuntimeDetour.ILHook/Context)
    (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MonoMod.RuntimeDetour.ILHook+Context::Refresh>?-1019516664(object)(wrapper dynamic-method)MonoMod.Utils.DynamicMethodDefinition.Trampoline<MonoMod.RuntimeDetour.ILHook+Context::Refresh>?- 1019516664(对象)
    HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh (System.Object self) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh(System.Object self)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    MonoMod.RuntimeDetour.ILHook.Apply () (at <4e2760c7517c4ea79c633d67e84b319f>:0)MonoMod.RuntimeDetour.ILHook.Apply()(at<4e2760c7517c4ea79c633d67e84b319f>:0)
    HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo(System.Reflection.MethodBase replacement)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    Rethrow as HarmonyException: IL Compile Error (unknown location)返回HarmonyException:IL编译错误(未知位置)
    HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo(System.Reflection.MethodBase replacement)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib. PatchFunctions. UpdateWrapper(System. Reflection. MethodBase original,HarmonyLib. PatchInfo patchInfo)(at:0)<474744d65d8e460fa08cd5fd82b5d65f>
    Rethrow as HarmonyException: IL Compile Error (unknown location)作为HarmonyException重新抛出:IL编译错误(位置未知)
    HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.PatchClassProcessor.ReportException(System.Exception异常,System.Reflection.MethodBase原始)(位于<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.PatchClassProcessor.Patch()(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Harmony. <PatchAll>b__11_0(系统.类型类型)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib. CollectionExtension.Do[T](System.Collections.Generic.IEnumerable`1[T]序列,System.Action`1[T] action)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Harmony.PatchAll(System.Reflection.Assembly程序集)(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)HarmonyLib.Harmony.PatchAll()(at<474744d65d8e460fa08cd5fd82b5d65f>:0)
    ImprovedStacksMod.ImprovedStacksModPlugin.Awake () (at <d68a2f26e101434188324e0106afd45b>:0)ImprovedStacksMod.ImprovedStacksModPlugin.Awake()(at<d68a2f26e101434188324e0106afd45b>:0)
    UnityEngine.GameObject:AddComponent(Type)UnityEngine.GameObject:AddComponent(Type)
    BepInEx.Bootstrap.Chainloader:Start()BepInEx.Bootstrap.Chainloader:Start()
    UnityEngine.Localization.Settings.LocalizationSettings:OnEnable()UnityEngine.Localization.Settings.LocalizationSettings:OnEnable()
  2. magdalena001
    magdalena001
    • supporter
    • 0 kudos
    Hello can we midify the file to increase the stacks or not thank you.