Hi, Two questions for everyone who has answers to my questions
1. Is it possible to prevent damage to the wall during an attack and then destroy the wall with a hammer? 2. Has it ever worked correctly before? If so, in which version?
Oops... The mod is broken since update 0.150: Structures take 0% damage regardless of your percent choice and the hammer can no longer destroy anything...
Im still a bit lost with the configuration... So after installing the mod the base value of "Structures Damage Received" was set it 1% and it seems like my structures arent getting dmged at all. As of now I only want to use the mod for the 1 hammer swing to repair and hide pillars function. What do i set the Dmg Received setting to (0 ... 100%) if I want to have it as it is by default (same as without the mod)?
Hello, thanks for this mod but about "Configure the Structures Durability in game from 0% damage received to 100% damage received. 0% will be the default durability set by the game.", sorry I don't understand well this...
Because if 0% is default in game so that take normal damage, but seem like we must set 100% to have infinite durability ? It's what I understand with "100% damage received" or it's a bad traduction & so in fact we must understand "100% damage reduction" ?
& with the last version that will fix when we destroy block with the hammer ? Because with the version 1.0.3 & set to 100%, that do a bug after destroy a farm plot who don't want to disapear & then the game go bug & so need to quit the game.
10x durability possible? I mean unlimited feel kinda cheating,also in vanilla in later days your reinforced base just can't stand against 36 raiders at a time.
16 comments
Two questions for everyone who has answers to my questions
1. Is it possible to prevent damage to the wall during an attack and then destroy the wall with a hammer?
2. Has it ever worked correctly before? If so, in which version?
Sunkenland v0.1.51
bye
The mod is broken since update 0.150:
Structures take 0% damage regardless of your percent choice and the hammer can no longer destroy anything...
It would be fantastic to also reduce armor and health damage. (Especially shotgun shots kill you even from very far away)
So after installing the mod the base value of "Structures Damage Received" was set it 1% and it seems like my structures arent getting dmged at all.
As of now I only want to use the mod for the 1 hammer swing to repair and hide pillars function.
What do i set the Dmg Received setting to (0 ... 100%) if I want to have it as it is by default (same as without the mod)?
Because if 0% is default in game so that take normal damage, but seem like we must set 100% to have infinite durability ?
It's what I understand with "100% damage received" or it's a bad traduction & so in fact we must understand "100% damage reduction" ?
& with the last version that will fix when we destroy block with the hammer ?
Because with the version 1.0.3 & set to 100%, that do a bug after destroy a farm plot who don't want to disapear & then the game go bug & so need to quit the game.
I mean unlimited feel kinda cheating,also in vanilla in later days your reinforced base just can't stand against 36 raiders at a time.