Is it normal to have to go to the museum every time I start the game to keep track of what I need? Cause it says I need something even if I don't till I go to the museum and it updates it.
I also get this error every time
[Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0 at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0 [Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0 at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0 [Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0 at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0 [Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0 at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0
Doesn't seem to be working in my game. :( All tooltips appear as normal (even if I check an item that hasn't been donated yet) and nothing is greyed out when donating to museum. It's as if it isn't installed at all.
Heya, if you check your bepinex log file (in the Bepinex folder, called logoutput) it should tell you a list of installed mods at the top, and also show any errors that might be preventing it from working
Thanks for the reply! I'm not sure if I did something wrong or what, but my Bepinex folder doesn't have a logoutput at all, not in any of the subfolders either.
It sounds like bepinex isnt installed properly if you dont get any logoutput at all. the sun haven discord server is great at helping to get mods working in general!
The new update seems to have broken this mod, it completely freezes on load for me. this is the only mod i play with, and the game works as expected with just bepinex.
Edit: reinstalling fixed it for some reason, my bad
I just updated my BepInEx and now all my mods don't work :))))))) tried to undo it only to realize that it said the old version of BepInEx is archived and can't be downloaded
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I also get this error every time
[Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object
at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0
at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0
[Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object
at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0
at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0
[Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object
at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0
at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0
[Error :MuseumTracker] System.NullReferenceException: Object reference not set to an instance of an object
at MuseumTracker.Plugin.HandleSceneDecorations (System.Int32 sceneId) [0x0000f] in <a023c932726048f4906126ef16eb5a96>:0
at MuseumTracker.Plugin.OnSceneLoaded () [0x0000e] in <a023c932726048f4906126ef16eb5a96>:0
Edit: reinstalling fixed it for some reason, my bad
EDIT
Nevermind, just doesnt show items that are already in the museum.