Sun Haven
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65 comments

  1. wackylakim
    wackylakim
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    Hey so I'm confused on how to get this all started up. I have both this Mod and the Bepin mod. But I'm confused how to get this mod into Bepin and working. Because in the detailed instructions the wording is admittedly throwing me for a loop. Can somebody give me an even more detailed explanation?
    1. puchbol
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      Go to C:\Program Files (x86)\Steam\steamapps\common\Sun Haven\BepInEx\plugins
      Extract 'CustomTextures.dll' into this folder.
      Create a subfolder in this Folder called 'CustomTextures'

      The rest of the instructions are for if you're extracting and editing
      images/characters/sprites yourself, and can be ignored if you're
      downloading them from here (or other places).

      NOTE: While you're poking around in these folders, it's a good time to fix an associated
      annoyance: the ingame mod configuration hotkey is 'F1'(in the bepinex
      package on the Sun Haven Nexus page); if you already have that key bound
      to something useful (like a spell...) it gets distracting in a hurry.
      Go to C:\Program Files (x86)\Steam\steamapps\common\Sun Haven\BepInEx\config , open ' com.bepis.bepinex.configurationmanager.cfg ' with your favorite text editor (like Notepad ++) and change 'Show config manager = ' to something less annoying (like F5 or F10).
    2. NoModsNoGame
      NoModsNoGame
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      Thx! I was confusing earlier as well. It's a very helpful comments!
  2. IyasuQueen
    IyasuQueen
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    For some reason, my game didn't generate a custom textures folder. Can I create one?
  3. bubblytoast
    bubblytoast
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    this is probably 100% on me or something and idk if anyone can help me but assetstudio doesnt read the floder saying there is no unity file? does anyone know a fix or anything?
    1. puchbol
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      Removed; wrong comment 'cause Nexus is acting wonky.
  4. squiddass69
    squiddass69
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    Installed everything correctly but when i run the game the first time to generate the "CustomTextures" folder in the BepInEx "Plugins" folder it doesn't generate, I tried just making a new folder and renaming it but that didn't work either - any tips for fixing?
  5. WovenViper
    WovenViper
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    Since I discovered the facial overrides Leading Ladies and Best Bois were out of date, I decided to edit the sprites myself (I can't stand that stupid light area around the mouth), but I can't get them to show in game. I've edited some eyes and hair for the player and they work perfectly, so I assume there's some kind of block for NPCs. Does anyone know what the problem is or how I can fix it?
  6. appledaisy
    appledaisy
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    Anyone know how to get edited textures on DLC mounts to work? They just don't show up when I put them into the folder. Everything else I've changed works but DLC mounts. Is it not possible to edit?
    1. Illyaa7
      Illyaa7
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      Idk, i tried aswell to edit the koi mounts and it doesnt work unfortunately :/
  7. Yuppt
    Yuppt
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    hi, I keep on getting an error when launching the game with "CustomTextures.dll" in my plugins folder T-T. It says:

    [Error  : Unity Log] MissingFieldException: Field 'Wish.ItemDatabase.itemDatas' not found.
    Stack trace:

    (wrapper dynamic-method) Wish.ItemDatabase.DMD<Wish.ItemDatabase::ConstructDatabase>(System.Collections.Generic.IList`1<Wish.ItemData> )
    Wish.LoadMainMenu+<LoadAsync2>d__11.MoveNext () (at <8273f5909ac24b1bb0ee3c2974fd5c95>:0)
    UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <97fdf0a75ab94da9a7e5188c186e574d>:0)

    if anyone knows how to solve this, thank you in advance ! ! \>^</
    1. HadesLuck
      HadesLuck
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      did you ever figure it out? I'm having the same issue ;-;
    2. tak1e
      tak1e
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      Using the 0.7.0 version instead works for me!
  8. peytonnaomi
    peytonnaomi
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    This mod works for 1.3. 
  9. Davoness
    Davoness
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    .
  10. AzurexCrimson
    AzurexCrimson
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