I did some work on the mod: -Updated dependancies to dotNET 4 to match game resolving reflection issue. -Added hooks for additional chars Source availible: https://github.com/ZelRai/vurawnicasunhavenmods Also sent pull request to vurawnica in git.
I'm having a hard time getting this mod to work for my friend & I, do you have to start a new save file for it or can it be used with existing saves??
I also am honestly not entirely sure if i have done this correctly, I've got the file in the plugin folder like the rather simple instructions below said to (I convinced myself that this would be vv easy) but it seems like it isn't working for me, can anyone help??
What a great invention, I will give everyone a home!! thank you author thank you this mod :D But now I have a question: when I get married with the first wife, there's no one in the wedding site, this makes me a little sad,I don't want to miss every important moment,and could you tell me how to save it? (Forgive me my English is not good)
From the fourth marriage onwards, the spouse no longer appears in the room. On the first day of my fourth marriage, the fourth spouse's room appeared and the third spouse was in that room. There was no one from the next day. Just in case, I am attempting my fifth marriage. ------------------------- + A fourth spouse suddenly appeared just last night! (The current time is past 11 PM. First play since morning.)
I was looking at the .cs file on your GitHub and I'm wondering what the comments from line 49 are? From context I assume they are if player gives a ring to current spouse. If that is the case why are the rest of the character lines empty? Sorry if this is obvious I'm still learning C# and I haven't gotten very far in the game yet. Thank you for this mod :)
I used the new mod, but it's not working After the test, when there are two objects to be married at the same time are tomorrow and the day after tomorrow, when there is another engagement to go to the appointment, there is no one at the wedding site. But when you can get married with two people at the same time you can see two objects stacked on top of each other, you can get married
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Command Extension (Cheat) - Fixed Marry command for patch 1.5 plus Ultra Polygamy Mod
-Updated dependancies to dotNET 4 to match game resolving reflection issue.
-Added hooks for additional chars
Source availible:
https://github.com/ZelRai/vurawnicasunhavenmods
Also sent pull request to vurawnica in git.
I also am honestly not entirely sure if i have done this correctly, I've got the file in the plugin folder like the rather simple instructions below said to (I convinced myself that this would be vv easy) but it seems like it isn't working for me, can anyone help??
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+ A fourth spouse suddenly appeared just last night! (The current time is past 11 PM. First play since morning.)
After the test, when there are two objects to be married at the same time are tomorrow and the day after tomorrow, when there is another engagement to go to the appointment, there is no one at the wedding site. But when you can get married with two people at the same time you can see two objects stacked on top of each other, you can get married