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Added combat/enemy detection improvements to control switching when enemies are present.
Some config categories have change which will reset the related settings. i.e. check your config
Version 0.0.4
Can now handle multiple of the same tool; it will pick the highest you can use.
For watering cans, same as above, but it will pick the highest that has water available
If you have no watering cans with water, it will select the highest you can use so you can refill it. It will prioritize empty watering cans over the fishing rod when you go to a water source
Added ability to adjust fishing rod switch range (was initially to prevent switching when you're in combat near a water source, but the below solves that now).
Removed combat switching. Auto switch is disabled while player is in combat.
Version 0.0.3
Fixed water can bug.
Watering Can is now prioritized over the fishing rod if its empty and you're near water
All features below can be enabled/disabled/modified via the in-game config provided by ConfigManager. The default key is F1.
Automatically switch to the correct tool if available on the action bar.
If you have multiple of the same tool on your action bar, it will select the highest you can use.
For watering cans, it will find the highest level you can use that has water available.
Empty watering cans are prioritized over fishing rods when going to a water source.
Each tool can be enabled/disable individually.
Option to disable auto-switch when standing on a crop as it can be problematic.
Switching is disabled while the player is in combat.
Note on Configuration
The functionality for the configuration menu via F1 is provided by ConfigurationManager - a plugin made by a key contributor to BepInEx. It is bundled in the Sun Haven BepInEx Pack or can be obtained separately from here.