Any chance to change the number of inventory SLOTS, so you don't have to use dozens of chests, that need to be opened and closed every time you need someting?
Did you think about make a few additional keybinds like 'take half', 'take all but leave 1' - shift + rmb etc. Sometimes I wont get all items but the stack is huge and holding RMB is boring :D
Thank you for the heads up! My last upload (v0.0.6) introduced a new bug. I just uploaded v0.0.7 that fixes this issue. Please let me know if you have further issues. -- dd
Would it be possilble to only increase the stack size for items that are already stacking?
Or at least exclude barn animals, as the game can not save their state correctly, if they are stacking.
If you have multiple e.g. chickens you can place them, collect their products and pick them up again. When you then place them again, all but the first animal will again offer their products, which can be repeated indefinitively.
Getting this bug too, really hoping it can be fixed. In addition to being able to replace the animals for infinite items, I'm fairly certain the mod makes it so that all but one of the animals of a given type will generate their item at the start of each day.
Hey! Looks like stacking is fixed, but there is a new bug - When you use Quick Transfer to Chests, or even press the same button on an open chest, if the items you are adding would be over the original stack limit and there is no free spaces in the chest, it will start exponentially increasing the stack in your inventory instead. I'm guessing it's trying to deposit it, not finding room (because it's checking the default stack limit), then trying to place it in a free space (but it finds none). So to replicate, just fill a chest up with random items, then try and quick deposit a lot of any one of those items.
EDIT: Also forgot to mention, thanks for the great work and quick fix! EDIT: Seems on further inspection, a free space in the chest isn't required. EDIT: Seems the all the quick stack buttons are using the original stack size. For instance if you have 150 of an item (normal stack size 100) in a chest and press the "All" button only 100 of them are put in your inventory.
The duping glitch should be fixed in the latest version. Please DM or mention me on the official discord channel if you notice more issues. I very rarely look at these threads. Thanks, and glad you all like the mods! -- dd
Says it's been fixed to work with the latest update. Downloaded the new file and replaced the old, items are still not stacking in chests/sell portals/etc. Is there anything I'm missing?
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Or at least exclude barn animals, as the game can not save their state correctly, if they are stacking.
If you have multiple e.g. chickens you can place them, collect their products and pick them up again. When you then place them again, all but the first animal will again offer their products, which can be repeated indefinitively.
EDIT: Also forgot to mention, thanks for the great work and quick fix!
EDIT: Seems on further inspection, a free space in the chest isn't required.
EDIT: Seems the all the quick stack buttons are using the original stack size. For instance if you have 150 of an item (normal stack size 100) in a chest and press the "All" button only 100 of them are put in your inventory.
EDIT: Got fixed!