it works for me and anyone I know who uses it so I don't really know what I could do to fix it.
the 1 person I helped fix it on the discord fixed it by using the bepinex found here https://www.nexusmods.com/sunhaven/mods/30 , from whatever version they were using. other than that, it definitely works for most people so it's hard to say
Of the mods I used, the authors didn't have them installed: NPCConvoCounter QuickTeleport StoreReroll I check all of these, and even if I uninstall them, they did not take effect
try the bepinex listed as a dependant. not sure why but some people seem to have issues with other versions. the one from here https://www.nexusmods.com/sunhaven/mods/30
Just the same, this version is installed. I don't even understand what the problem might be. Maybe a conflict with another mod? I just have 25 pieces of them installed
good idea, but I think its too much, like in the end game no, but in early game its way better them any other type of farm, the lefie is way easy to kill, should max be 100-200 gold, and its fine. maybe should create a configuration file which accept the new values
it does have a config that lets you adjust a value that will lower or increase all the sell prices
I'll look into lowering leafie a bit more, but it was discussed on the discord how much less you kill when early making it a lot harder to farm early, balancing itself out. let me know what you think!
500g for Leafie Trinket for example isn't really a big deal. It's a 1% drop chance so won't happen often. The Copper Armor drops you can get from it are way more likely to happen, they are only worth half as much but there's 4 of them and they all have between 4-7% drop chance so in total will give way more gold per kill on average.
The total average gold rate per 100 Leafie kills for the Copper Armor drops alone is 4,270.0 gold. So with all the other drops on Leafie too the 490g extra from this mod isn't more than a 10% increase in gold at most.
Used data from Wiki for drop rates and sell prices. If this data is wrong though it could need a balance check.
28 comments
Edit : Never mind. Updated with another mod here : https://www.nexusmods.com/sunhaven/mods/207
the 1 person I helped fix it on the discord fixed it by using the bepinex found here https://www.nexusmods.com/sunhaven/mods/30 , from whatever version they were using. other than that, it definitely works for most people so it's hard to say
NPCConvoCounter
QuickTeleport
StoreReroll
I check all of these, and even if I uninstall them, they did not take effect
Update is download
Consolidated Crafting
Time Management
Cheat Enabler
Craft from Storage
Museum Only Items Sell Price
Centered Halos
Seasonal Farmhouse
Custom Textures
Repeatable 15 Heart Event
Zone Info
No More Keys
Show Scarecrow range
Museum tracker
Enhanced Pets
No Time For Fishing
Action Speed
Romanceable NPC conversation progress
Catchable fish info
Mute when alt tabbed
Character Edit
Quick teleport to farms museum and alter room
Breakable Heavystone and Hardwood
Easy Animals
No More Deadlines
Movement Speed
Stack Size
Continue Button
Sun Haven BepInEx 5 Pack
And if it suddenly helps, then the game is not in the original language.
Here is mine, i hope it helps
maybe should create a configuration file which accept the new values
I'll look into lowering leafie a bit more, but it was discussed on the discord how much less you kill when early making it a lot harder to farm early, balancing itself out. let me know what you think!
The total average gold rate per 100 Leafie kills for the Copper Armor drops alone is 4,270.0 gold. So with all the other drops on Leafie too the 490g extra from this mod isn't more than a 10% increase in gold at most.
Used data from Wiki for drop rates and sell prices. If this data is wrong though it could need a balance check.