I got slower oxygen use working. Start/Save/exit the game, then edit the mod's config.json.
{ "oxygenDValue": "1", "oxygenmValue": "0.1" }
oxygenmValues between 0 and 1 reduce oxygen use. Actual usage seems to be twice the specified amount, so setting it to 0.1 makes it last 5 times as long while setting it to 0.5 does nothing.
Do not adjust the settings in the in-game mod config menu or it will reset the config.json and you'll need to quit/re-edit/reload to fix it.
If I set oxygenDValue above 1, I run out of air faster. If I set oxygenDValue below 1, it doesn't seem to do anything. Is there a way to make air last longer?
If set the "oxygenmValue": "0.5" or other decimal value, the tank goes to -21 when surface. this makes it effectively infinite, although if remove the tank underwater it is instant death.
oddly my old version of this was 1.1.3 which implies it is much later than the current version 1.0.4 in the file section. it does not seem to have the issue above when setting values in config file.
The current config file for 1.0.4 doesn't match the instructions on the description page.
I am not sure if there are people that really want to play with faster oxygen consumption. None of the comments seem to indicate that is the case. Slower oxygen filling is ok and reasonable
I can verify this mod works on the latest build (as of relics of the past update - Oct 2020 37024).
There only seems to be one file here to download these days, which allows customization from the options menu which is a great feature, however...
If I want my oxygen to drain slower, it is impossible to make this change, from the ingame options menu, since the slider does not go below 1.
I am able to set it to drain slower, just how I like it. To do this I manually edited the config.json using notepad++, I set "oxygenmValue" to "0.5".
I had to set the config file as read only (which can be done from notepad++) otherwise the game would always try to set it back to 1.
I personally prefer the old config version, but this version still works so there is no problem here, thank you for your dedication to modding below zero!
23 comments
{
"oxygenDValue": "1",
"oxygenmValue": "0.1"
}
oxygenmValues between 0 and 1 reduce oxygen use. Actual usage seems to be twice the specified amount, so setting it to 0.1 makes it last 5 times as long while setting it to 0.5 does nothing.
Do not adjust the settings in the in-game mod config menu or it will reset the config.json and you'll need to quit/re-edit/reload to fix it.
If I set oxygenDValue below 1, it doesn't seem to do anything.
Is there a way to make air last longer?
oddly my old version of this was 1.1.3 which implies it is much later than the current version 1.0.4 in the file section. it does not seem to have the issue above when setting values in config file.
The current config file for 1.0.4 doesn't match the instructions on the description page.
I am not sure if there are people that really want to play with faster oxygen consumption. None of the comments seem to indicate that is the case. Slower oxygen filling is ok and reasonable
{
"oxygenDValue": "0",
"oxygenmValue": "0"
}
There only seems to be one file here to download these days, which allows customization from the options menu which is a great feature, however...
If I want my oxygen to drain slower, it is impossible to make this change, from the ingame options menu, since the slider does not go below 1.
I am able to set it to drain slower, just how I like it. To do this I manually edited the config.json using notepad++, I set "oxygenmValue" to "0.5".
I had to set the config file as read only (which can be done from notepad++) otherwise the game would always try to set it back to 1.
I personally prefer the old config version, but this version still works so there is no problem here, thank you for your dedication to modding below zero!
I use Vortex
I loaded SML and now it works - thnx