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Cookie

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M3dicCookie

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11 comments

  1. M3dicCookie
    M3dicCookie
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    • 65 kudos
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    Hello this is Cookie

    https://discord.gg/UpWuWwq" go here for help
    . no sliders in the menu (broken mod or outdated mod)
    . no menu (problem with qmods or smlhelper or old mod)
    . Qmodmanager failed to load Delete managed and reverify game files
    . Mod will not load check that you have SMLHELPER mod installed .
  2. Mattevt1
    Mattevt1
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    I can't get this to work. I tried putting it in the regular BepinEx plugins folder, then tried all the other plugins folders. Nothing shows up in the mod menu. I have SMLHELPER installed and I tried deleting the managed folder and verifying the game files. Nothing.

    I'm really just trying to fix your light switch asset which has no textures, it just shows up as a BRIGHT solid magenta rectangle.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      You need the original asset bundle from the original mod 
  3. RABooey
    RABooey
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    Does this work on the actual base pieces, too?  i.e. foundations, mp room, hatches, etc.
    1. M3dicCookie
      M3dicCookie
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      • 65 kudos
      not this is just for the buildable items inside the base
      BZ has a room you can build that lets you color your base
    2. OI0
      OI0
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      Are there any BZ mods that allow you to colour the interior of your base?
  4. BloodyShadowNinja
    BloodyShadowNinja
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    There's Nautilus listed in the requirements but the description says SMLHelper is needed. So which is it? 
  5. mikeloeven
    mikeloeven
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    • 3 kudos
    Is there a more detailed tutorial on how to use this mod? I see color sliders and a check box that says change fabricator color however I do not see options to change the color of exting items other than having to deconstruct and reconstruct them?

    bio reactor and wall lockers appear to be defaulting to black after mod installation

    Personally I feel like the mod would be more effective if there was a dedicated and craft able paint tool for changing colors of existing item since it is not always possible to start deconstructing an item in order to force a color update. that or tweak the build tool to apply color settings when you press Q even if there is a conflict prevent deconstruction
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      detailed tutorial
      (step one move the sliders )(step two build the item or deconstruct and reconstruct .) (step three some items change color on save so save your game. ) ( some items change automatically ) the check box will be removed . just reset the color on install
  6. Cheese4Everyone13
    Cheese4Everyone13
    • member
    • 2 kudos
    This is awesome! I'm noticing though that it doesn't seem to work on the Bio Reactor when it's in a Multipurpose Room with a Glass Dome. Haven't built a nuclear reactor yet so don't know if same happens there.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      1.0.3 fixes the Nuclear reactor color when glass dome is on the larger room bio reactor still acting out.
  7. ragequitter33
    ragequitter33
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    Thank you, I think this mod is absolutely essential, and for me, it is one of the mods that are keeping me interested in this game.

    I think there also used to be a mod that could color the interior of your base (the control room can do exterior only : / ) maybe that was subnautica only...

    Anyhow, I use a ton of your mods, so the effort is much appreciated!