If you need help installing mods or are experiencing issues, please refer to the Subnautica Modding Discord server for help: https://discord.gg/RbrZH92M
Since your last update to version 1.0.0-pre.35 My mods are no longer loaded into the game, I have already reinstalled the mods several times, i.e. deleted them and re-downloaded them. I'm almost at the end of the story and it's annoying that I have to finish the game without mods! please help me, I want to play with my mods!
[Info : BepInEx] Loading [Nautilus 1.0.0.32] [Error : Unity Log] TypeLoadException: Could not load type of field 'Nautilus.Patchers.CraftDataPatcher:CustomRecipeData' (3) due to: Could not resolve type with token 0100009d (from typeref, class/assembly ITechData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:ITechData member:(null) signature:<none>
Why is this file named "Nautilsus?" Is there anything I should watch out for? Are the minds behind this part of the Amogus crew? (Just kidding. Nautilsus tho... lol guess I should keep my peepers open while messing about with mods on this one.)
No idea why, but somehow this Nautilus breaks the mod Seatruck Arms https://www.nexusmods.com/subnauticabelowzero/mods/53 with error in log
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array. Stack trace: SeaTruckUpgrades.IQuickSlots.GetSlotProgress (System.Int32 slotID) (at <921f314b57714103b7af0f111d9095ce>:0) uGUI_QuickSlots.Update () (at <921f314b57714103b7af0f111d9095ce>:0)
When I uninstall Nautilus everything works as expected. What could be the reason?
You forgot to update the description text to refer to BZ and the bepinex link to point to the bz pack
Tho I need to get around to updating the bz pack anyways to include the unity audio update so nbd on that front. Will get to it in the next day or so. Vortex for bz extension update with bepinex compatibility should be expected this week
That part may be so and make sense, but referring to Subnautica and not Below Zero multiple times in the description and referring to the legacy branch and how Nautilus only works on the stable branch doesn't imo lol, but I understand it's just a copy-paste from the SN1 description.
Just about to sit down and work on the BZ pack, shouldn't take long.
16 comments
https://discord.gg/RbrZH92M
My mods are no longer loaded into the game, I have already reinstalled the mods several times, i.e. deleted them and re-downloaded them.
I'm almost at the end of the story and it's annoying that I have to finish the game without mods!
please help me, I want to play with my mods!
Thanks in advance
Best regards
VonUndZuTrulla
[Error : Unity Log] TypeLoadException: Could not load type of field 'Nautilus.Patchers.CraftDataPatcher:CustomRecipeData' (3) due to: Could not resolve type with token 0100009d (from typeref, class/assembly ITechData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:ITechData member:(null) signature:<none>
Why it doesn't work
SeaTruckArms is more important than nautilus.
please update the bug.
(Just kidding. Nautilsus tho... lol guess I should keep my peepers open while messing about with mods on this one.)
https://www.nexusmods.com/subnauticabelowzero/mods/53
with error in log
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
SeaTruckUpgrades.IQuickSlots.GetSlotProgress (System.Int32 slotID) (at <921f314b57714103b7af0f111d9095ce>:0)
uGUI_QuickSlots.Update () (at <921f314b57714103b7af0f111d9095ce>:0)
When I uninstall Nautilus everything works as expected. What could be the reason?
・アドバンスドインベントリーBZ
・アドバンスドストレージBZ
・Tobey's BepInEx Pack for Subnautica Below Zero
・Nautilus BZ
今インストールしているmodはこれだけです
7/4のファイルに更新した事でslotは治りました
Tho I need to get around to updating the bz pack anyways to include the unity audio update so nbd on that front. Will get to it in the next day or so. Vortex for bz extension update with bepinex compatibility should be expected this week
Just about to sit down and work on the BZ pack, shouldn't take long.
This page should make sense now.
Thank you for bringing this to my attention.