Is it possible to add an option so that the crosshair only shows when its appropriate for there to be a crosshair? ie. holding a ranged weapon/tool while walking/swimming, and have a ranged weapon module selected to use in the vehicles? Turning it off wholesale isn't really what I'm looking for.
I can't replicate the problem with my SN copy. What other mods are you using? Could you maybe send me the content of the log file? [".\steamapps\common\SubnauticaZero\BepInEx\LogOutput.log"]
Great, thank you for the feedback! I think I've resolved the conflict with SlotExtenderZero which the Seatruck storage module mod relies on. Version 1.4.1 should work with the other mods now :)
Hm, you are right. That's strange because it works well in the original Suabnautica. *Edit*: It seems like toggeling the box for the 'Disable completely' option causes some problems. If I can find some time I will try to fix this. Until then it's possible to toggle the option and than restart the game.
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SleekBases and your Mod are my favorites and work perfectly together in Subnautica but not in Below Zero!
Please make also a BepInEx version! You have the knowledge.
Downloaded, tested, worked, comeback and give Kudos ^^
Thank you very much and have a nice day. Cya
I think I've resolved the conflict with SlotExtenderZero which the Seatruck storage module mod relies on. Version 1.4.1 should work with the other mods now :)
It still works for me. Did you update to the latest version (currently 1.3.1)?Edit: Yes, there is a problem with SMLHelper. I will try to fix this soon.
*Edit*: It seems like toggeling the box for the 'Disable completely' option causes some problems. If I can find some time I will try to fix this.
Until then it's possible to toggle the option and than restart the game.
Compatibility issues with Seatruck Roll or FreeLook Mod maybe?
I tried to reproduce the problem. It should work well with FreeLook and RollControl. At least it did for me.