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Version2.19.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
qqqbbbUploaded by
qqqbbbVirus scan
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This page was last updated on 02 May 2025, 8:02AM
- Changelogs
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Version 2.19.0
- fixed: swivel chair did not swivel
- fixed: flare light flickering was broken if time flow speed multiplier was not 1
- "Remove big particles when slashing creatures with knife" in config file
- "Flare light flickering" in config file
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Version 2.18.1
- Fix scrap metal that spawns near your crashed ship
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Version 2.18.0
- Now compatible with seatruck speed upgrades mod
- Fixed seatruck speed multiplier slider
- "Screen bobbing when swimming" in config file
- "Consistant hunger update time" in config file
- If you disabled "show news" option, store link and newsletter subscription window will also be removed
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Version 2.17.0
- "Brinicles break for no reason" setting in config file
- "Trypophobia mode" setting in config file
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Version 2.16.2
- "Max player food" setting in mod menu
- "Max player water" setting in mod menu
- "Player breath bubbles particle effect" setting in config file
- "Player breath bubbles sound effect" setting in config file
- Fixed water temperature near lava geysers
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Version 2.15.0
- fixed my bug with cooked fish
- fixed vanilla bug: You could not sleep in bed when there were obstacles next to it even if you stood on it
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Version 2.14.0
- "Food loss multiplier" setting in mod menu
- "Water loss multiplier" setting in mod menu
- removed "Hunger update interval" from mod menu
- fixed oxygen consumption
- " Food heal threshold" setting in mod menu
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Version 2.13.0
- Prawn suit lights now follow the camera when you look up or down
- "Always spawn things you harvest with knife instead of adding them to inventory" setting in config file
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Version 2.12.0
- fixed seatruck speed multiplier
- fixed snowfox speed multiplier
- fixed prawn suit speed multiplier
- Settings in config file are now grouped by type. Your old settings will not be read. Delete your old ConfigToEdit.cfg so it does not have both new and old settings.
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Version 2.11.0
- removed prawn suit movement tweaks from mod menu
- removed snowfox movement tweaks from mod menu
- removed seatruck movement tweaks from mod menu
- "Prawn suit thrusters never overheat" setting in config file
- "Disable prawn suit sidestep" setting in config file
- "Fix prawn suit jump particle effect" setting in config file
- "Snowfox can move on water" setting in config file
- "Snowfox boosts without cooldown" setting in config file
- "Seamonkeys grab tools from player's hands" setting in config file
- "Seamonkeys bring gifts to player" setting in config file
- "Fix seatruck analog movement" setting in config file
- "Fix snowfox analog movement" setting in config file
- "Replace seatruck horsepower upgrade" setting in config file
- "Seatruck afterburner works without cooldown" setting in config file
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Version 2.10.1
- Removed "Player movement tweaks" from mod menu
- "Seaglide works only when moving forward" setting in config file
- "One handed tool walking speed modifier" setting in config file
- "Two handed tool walking speed modifier" setting in config file
- "One handed tool swimming speed modifier" setting in config file
- "Two handed tool swimming speed modifier" setting in config file
- "Water speed equipment" setting in config file
- "Ground speed equipment" setting in config file
- "Seaglide speed multiplier" setting in mod menu
- "Player speed multiplier on ground" setting in mod menu
- Added message that tells you if you are carrying too much weight when using "Inventory weight multiplier" setting
- Settings in config file are now grouped by type. Your old settings will not be read. Delete your old ConfigToEdit.cfg so it does not have old settings.
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Version 2.2.1
- fixed Move same items button and Move all items button
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Version 2.2.0
- separate config file for settings that are not in mod menu
- localization
- new setting in config file
- The game now does not reset screen resolution to desktop one.
- tooltips for batteries and power cells now show their description
- Battery charge multiplier
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Version 2.1.0
- Day/night cycle speed multiplier
- seaglide holomap state now saved
- exosuit, seaglide lights state now saved
- saladGoesBad
- brinicleDaysToGrow
- eatableFoodValue
- eatableWaterValue
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Version 2.09.0
- "Enable developer button in pause menu" setting in config file
- "Remove feedback button from pause menu" setting in config file
- "Remove unstuck button from pause menu" setting in config file
- "Remove troubleshooting button from options menu" setting in config file
- "Remove credits button from main menu" setting in config file
- removed collision box from railing you get in your multipurpose room when you build a hatch or a corridor.
- Reduced size of alien containment hatch collision box so you dont get stuck when using ladder next to it.
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Version 2.08.0
- Crafting time multiplier now works with EasyCraft mod
- "Not rechargable batteries" setting in config file
- "Vehicles hurt creatures" setting in config file
- The mod now works with other mods with current version of Nautilus
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Version 2.06.0
- You cant climb mobile vehicle bay when you stand on it
- Simplified mobile vehicle bay UI
- Things you harvest with knife will be spawned if your inventory is full
- "Show temperature in Fahrenhiet instead of Celcius" setting in config file
- "Prawn suit drill arm damage multiplier" setting in mod menu
- Crush damage setting now works differently. Check the new description.
- Vehicle crush damage setting now works differently. Check the new description.
- Added "Crush damage progression" setting in mod menu
- fixed crush depth slider
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Version 2.05.01
- fixed bug with "Battery charge multiplier"
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Version 2.05.0
- "Base hull strength multiplier" setting in mod menu
- "Builder tool does not need power when building inside" setting in config file
- Moved Camera bobbing setting from mod menu to config file
- You get messages about leaks in your base only when you are inside that base
- "Camera shake" setting in config file
- Creature frozen in ice will not take damage when you hit it with knife but will be broken free instead.
- fixed: Dead fish was removed from containers when loading saved game.
- fixed: Equipped dead fish's position changed if it was in your inventory when the game was loaded.
- "Remove dead creatures when loading saved game" setting in config file
- Fiber mesh can now be unlocked by scanning creepvine
- "Visual effect when scanning objects" setting in config file
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Version 2.04.0
- Low oxygen warning message in config file
- Low oxygen audio warning in config file
- moved some settimgs from mod menu to config file
- Previous and next PDA tab key
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Version 2.03.0
- Mobile vehicle bay now has beacon
- All plants now have proper VFXSurface component
- When grabbing and holding table coral with propulsion cannon, you can put it in your inventory.
- Your propulsion cannon will break outcrop when you try to grab it.
- Your propulsion cannon can grab rocks dug up by rock puncher.
- "Propulsion cannon sphere effect" setting in config file
- fixed: Tool power consumption setting did not work for propulsion cannon
- Your propulsion cannon can grab fruits on plants
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Version 2.0
- The mod now requires Bepinex and Nautilus
- Creatures im alien comtainment can breed
- Database scroll fix
- Removed epilepsy warning at game start
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Version 1.20
- swivel chair now swivels
- prawn suit can now open supply chests
- CreatureFleeChance
- CreatureFleeChanceBasedOnHealth
- fishRespawn
- fishRespawnIfKilledByPlayer
- creaturesRespawn
- creaturesRespawnIfKilledByPlayer
- leviathansRespawn
- leviathansRespawnIfKilledByPlayer
- disableGravityForExosuit
- CreatureFleeUseDamageThreshold
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Version 1.19
- fixed: when "Can't use first aid kit underwater" was on you could not use first aid kit
- damageImpactEffect
- damageScreenFX
- newStorageUI
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Version 1.18
- fixed cooked food rotting in fridge
- craftWithoutBattery
- builderPlacingWhenFinishedBuilding
- crushDamageScreenEffect
- disableUseText
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Version 1.17
- fixed unbeakable table coral
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Version 1.16
- Now you cant target invisible Creepvine or CreepvineSeedCluster when inside seatruck
- Fixed ugly terrain at 21 -39 -364, 412 -100 -388
- Fixed dead fish moving up when you hold it in your hand
- Resources do not fade in when you break them out of outcrop
- Lantern Fruit now gives 5 water
- Brinewing cant freeze you if you are holding a flare
- Seatruck speed multiplier
- Snowfox speed multiplier
- Water freeze rate multiplier
- Brinewing freeze damage
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Version 1.15
- updated the mod so it works
- pdaClock
- Prawn suit speed multiplier
- Removed collision from pink narrowleaf, purple cattail, blooming raindrops
- You are not immune to creature attack when you are inside your seatruck but not piloting it.
- prawn suit thermometer now shows correct values when it's out of water
- grav trap does not fade in when you use it.
- vehicleTemp
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Version 1.14
- getWarmTemp
- fixCoral
- Fixed water in fridge
- Temperature inside your base now is always calculated correctly when you enable "Only ambient tempterature makes player warm" setting
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Version 1.13
- Food now does not go bad at temp below 0°C.
- Bottled water now freezes at temp below 0°C.
- "Heat blade cooks fish on kill"
- "Creatures respawn if killed by player"
- "Fish respawn time
- "Big creatures respawn time"
- "Leviathan respawn time"
- "silentReactor"
- randomPlantRotation
- fixMelons
- translatableStrings
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Version 1.12
- Snowballs now melt at temp > 0
- Now you don't get cold when near fumarole.
- Locker and fridge doors now open and close
- Now you can name your lockers
- PDA now shows ambient temperature
- Can now use stove to cook fish
- "Only ambient tempterature makes player warm" setting
- "Hunger update interval" now does not scale with day/night cycle speed.
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Version 1.11
- fixed: Could not pick up snowballs at beginning of the game
- Now when you open a container that allows to add only certain types of items, you can easily see those items in your inventory.
- Player does not get warm when swimming
- Snowball water value
- PDA clock
- Move the same items key
- Move all items key
- fixed: preston plant and melon in pot dissappeared after loading
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Version 1.1
- fixed: Vehicle upgrade console did not show docked vehicle's name on the wall
- Fixed poorly placed rocks at -222 -396 -1394, -208 -376 -1332, -193 -399 -1469, -94 -450 -1418, -88 -448 -1416
- Rotation of plants in planters is now randomized
- Player speed multiplier
- Removed "Day/night cycle speed", "Egg hatching period multiplier", "Plant growth time multiplier" to avoid conflicts with Day Night Speed mod.
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Version 1.09
- Now sound effect plays when predators bite your seatruck.
- Objects you manipulate with propulsion or repulsion cannon now don't fade in
- Fixed: drill arm sound effect stopped when it was working but not hitting anything.
- When holding a fish in your hand you can use thermal lily to cook it.
- can now plant only 1 melon in a pot
- Free torpedos
- Only Vehicle upgrade console can craft vehicle upgrades
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Version 1.08
- fixed: table coral's rotation was wrong
- Brinicles now take 3 days, not a couple of seconds to grow. Now they don't break apart for no reason.
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Version 1.07
- Now when you hit seamonkey's face with a knife you get proper organic visual effect
- Fixed: snow fox took damage when moving on rough terrain
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Version 1.06
- Preston's delight grown in a pot is twice bigger now. You can plant only 1 of them in a pot.
- Removed debug messages
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Version 1.05
- fixed: picked ice fruit always respawned after reload
- Can now toggle prawn suit lights
- fixed: "Always use best LOD models" made fruit plants invisible.
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Version 1.04
- Fixed NRE when saving
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Version 1.03
- Table coral now does not animate
- Table coral is now always placed horizontally
- RockGrub did not respawn if killed by player
- Fixed flare bugs
- Flashlight now does not illuminate anything behind it.
- Root pustule did not respawn.
- Frost anemone heart did not respawn.
- Wild creepvine seeds did not respawn.
- Preston's Plant fruits did not respawn.
- Every marble melon in Marguerit's Greenhouse is now pickupable.
- Camera bobbing
- Plant growth time multiplier
- Egg hatching period multiplier
- Vehicle power consumption multiplier
- Base power consumption multiplier
- Always use best LOD models
- Predator aggression multiplier
- Unmanned vehicles can be attacked
- Fruit growth time
- Drop pod max power
- damageMult_
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Version 1.02
- Fixed: Lights in seatruck storage, teleporter and docking modules were on even when unpowered.
- Fixed: "Exiting cabin" sound played when you stopped piloting seatruck but did not exit it.
- Fixed: For some items UI did not tell they can be dropped
- storage QOL
- fixed weird incompatibility with Slot extender
- Day/night cycle speed
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Version 1.01
- fixed bug with new hunger system
- added energy consumption multiplier
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- Author's activity
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May 2025
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02 May 2025, 8:02AM | Action by: qqqbbb
Changelog added
'Change log added for version 2.19.0'
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02 May 2025, 8:00AM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.19.0]'
April 2025
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21 Apr 2025, 12:18PM | Action by: qqqbbb
Changelog added
'Change log added for version 2.18.1'
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21 Apr 2025, 12:15PM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.18.1]'
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20 Apr 2025, 8:30AM | Action by: qqqbbb
Changelog added
'Change log added for version 2.18.0'
-
20 Apr 2025, 8:28AM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.18.0]'
March 2025
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08 Mar 2025, 11:07AM | Action by: qqqbbb
Changelog added
'Change log added for version 2.17.0'
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08 Mar 2025, 11:02AM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.17.0]'
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05 Mar 2025, 1:05PM | Action by: qqqbbb
Changelog added
'Change log added for version 2.16.2'
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05 Mar 2025, 1:04PM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.16.2]'
February 2025
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02 Feb 2025, 9:14AM | Action by: qqqbbb
Attribute change
'Description changed.'
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02 Feb 2025, 9:13AM | Action by: qqqbbb
Changelog added
'Change log added for version 2.15.0'
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02 Feb 2025, 9:13AM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.15.0]'
January 2025
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30 Jan 2025, 7:35PM | Action by: qqqbbb
Changelog added
'Change log added for version 2.14.0'
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30 Jan 2025, 7:34PM | Action by: qqqbbb
Attribute change
'Description changed.'
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30 Jan 2025, 7:33PM | Action by: qqqbbb
Changelog added
'Change log added for version 2.14.0'
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30 Jan 2025, 7:31PM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.14.0]'
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26 Jan 2025, 12:33PM | Action by: qqqbbb
Attribute change
'Description changed.'
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26 Jan 2025, 12:33PM | Action by: qqqbbb
Changelog added
'Change log added for version 2.13.0'
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26 Jan 2025, 12:31PM | Action by: qqqbbb
File added
'Tweaks and fixes [version 2.13.0]'
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