Broken Mod Shame, this mod was created for QMods and SMLHelper instead of BepInEx and Nautilus. Sadly, QMods and SML have been obsolete for quite some time and are no longer compatible with the current version and newer mods from the past 2 years.
As a result, this mod is broken and needs to be remade for BepInEx
I really like this mod and i would recommend it to other people but my question is how do you get your crafting style to look like, wheel, can you please tell id be very grateful
in the previous game it was a mod called radial tabs, but I checked and it didn't make its way into this game, the dev didn't make a below zero version. how he did it is a mystery.
Just tested, the mod works fine as per 3rd party testing. If you're still having problems, the lovely people on the Subnautica Modding discord can help you resolve your setup.
It appears in creative. But not on campaign. It's worth saying I already unlocked seatruck prior to installing the mod, and the prawn suit thermal module. Seeing as that's maybe a requisite to unlock this, it doesn't show.
As to Seatruck solar module, it happens the same thing.
I have all the dependencies installed and updated.
Is there a console command to spawn the item in the inventory? That would be very helpful.
Thank you for your time and work in every mod. It's very appreciated
I installed the mod and have the latest version of smlHelper and Qmods for the game, but the modules are not showing up in any fabricator or in my inventory. EDIT: It seems to have been a mistake on my end. It showed up in creative mode and worked, and it just seems that unlocking it is more complicated than modded upgrades were in the original subnautica.
The mod does work. I literally just installed it through Vortex and tested it. The modules are in the Fabricator/Upgrades/Seatruck Upgrades. Make sure you have the latest versions of Subnautica, QMod Manager and SML Helper Zero.
The SeaTruck Thermal and Solar Chargers are terrific. Now I can have the working battery and power cell chargers in my SeaTruck that I have wanted as long as I have had a SeaTruck.
23 comments
Shame, this mod was created for QMods and SMLHelper instead of BepInEx and Nautilus. Sadly, QMods and SML have been obsolete for quite some time and are no longer compatible with the current version and newer mods from the past 2 years.
As a result, this mod is broken and needs to be remade for BepInEx
THANKS for including the radial mod. !!!! For other people who will be using a lot of items/resources/mods, this
radial mod works.
Sending you some endorsements for the seatruck thermal
mod! You deserve it.
suit thermal module. Seeing as that's maybe a requisite to unlock this,
it doesn't show.
As to Seatruck solar module, it happens the same thing.
I have all the dependencies installed and updated.
Is there a console command to spawn the item in the inventory? That would be very helpful.
Thank you for your time and work in every mod.
It's very appreciated
"item SeatruckThermalReactor 1"
"item SeatruckSolarCharger 1"
EDIT: It seems to have been a mistake on my end. It showed up in creative mode and worked, and it just seems that unlocking it is more complicated than modded upgrades were in the original subnautica.