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Mikjaw

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Mikjaw

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32 comments

  1. ironkiss
    ironkiss
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    for controller user.
    - disable controller in game option menu
    - exit option menu first and re enter
    - then use keyboard to edit button you like

    I use Ds4window
    thanks
  2. gerbilOFdoom
    gerbilOFdoom
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    I've fixed the exiting directly into water issue and updated the mod to use Nautilus instead of SMLHelper to maintain compatibility with future updates.

    https://www.nexusmods.com/subnauticabelowzero/mods/416/
    1. Ultracoder2005
      Ultracoder2005
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      Unfortunately Nautilus still breaks a ton of other mods so it ends up becoming all-or-nothing. It's a shame.
    2. gerbilOFdoom
      gerbilOFdoom
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      Which mods break? I'm using Nautilus alongside other mods that require SMLHelper and QModManager just fine.
    3. DorrajD
      DorrajD
      • supporter
      • 9 kudos
      Hidden at 12 Feb 2024, 1:38PM by gerbilOFdoom for the following reason:
      This mod is obsolete and should no longer be used. Please use this mod instead: Seatruck Hotkeys


      So much for that lol
    4. gerbilOFdoom
      gerbilOFdoom
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      This mod was updated, so I took mine down.
  3. GreaterDane42
    GreaterDane42
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    Exit directly to water isn't working for me after the What The Dock update. The others two commands work great!
    1. Mikjaw
      Mikjaw
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      Hey, thank you for the report. I'll check it out.
    2. ryosan3rd
      ryosan3rd
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      Same.
    3. Nightsdevourer
      Nightsdevourer
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      same
    4. 360VinZ
      360VinZ
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      1 year later...
    5. gerbilOFdoom
      gerbilOFdoom
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      This was bothering me too, so I fixed it. https://www.nexusmods.com/subnauticabelowzero/mods/416/
    6. Mikjaw
      Mikjaw
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      I'm sorry to make you all wait, but my slowness is no excuse to reupload my work.
      I've fixed the hotkey in the latest version of this mod.
  4. Atromitos
    Atromitos
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    This mod is great! It saves me so much time when I want to get in and out with modules attached. 
  5. matteo2k1
    matteo2k1
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    Can I check if this mod works when using an Xbox controller on PC? Can you change the mod buttons to controller buttons?
    1. Mikjaw
      Mikjaw
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      Unfortunately I can't make the controller buttons configurable, but there's an alternative solution.
      I use JoyToKey to map my controller inputs to keyboard inputs.
      Should work like a charm.
  6. glencoe2004
    glencoe2004
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    Please, could you add a hotkey to instantly enter the seatruck even with modules attached? Standing up in the seatruck when you just want to drive is pretty annoying.
    1. Mikjaw
      Mikjaw
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      Give 1.3 a try.
    2. glencoe2004
      glencoe2004
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      Damn, that's pretty good! Only two complaints; 1, the instant enter key conflicts with the change battery on held tool key and 2. The "enter to piloting with R" text is kind of unnecessary. Would you mind adding a config option to turn it off?

      Other than those minor complaints though, great work!
    3. Mikjaw
      Mikjaw
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      The instant enter key is configurable within the mod options menu, but I've updated the default to V. See 1.3.1 for an option to disable the hint.
  7. Vylayan
    Vylayan
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    • 17 kudos
    And the keys are configurable. That earns an endorsement.
  8. Wufaris
    Wufaris
    • supporter
    • 6 kudos
    Disconnecting modules from the seatruck with the keybind v works but when trying to reconnect the modules to the seatruck it doesn't work and I cant move the module in any direction. Pressing e while trying to move a seatruck module puts me inside the module im trying to move and im swimming inside the seatruck module. Is this happening to anyone else?

    Other mods I'm currently using:
    Spoiler:  
    Show

    SMLHelper Zero - Version 2.9.6
    Subnautica Map - Version 1.2.0
    Respawning Creatures - Version 1.0.3
    Glow Fix - Version 1.01 
    Free Read - Version 1.2
    More Quick Slots - Version 1.8
    SnapBuilder - Version 1.3.7.1
    Customise Your Storage - Version 1.0.0.2
    Fast Loading Screens - Version 1.0
    Grav Trap Improved - Version 2.1.0
    Prawn Suit Settings - Version 1.1.0
    Grappling Arm Upgrade - Version 1.2.1
    DrillDamage - Version 1.2.1 - Note: OG Subnautica Mod
    Scanner Blips - Version 1.0.0.2

    1. Mikjaw
      Mikjaw
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      I believe I've fixed these issues in 1.2.
  9. ryuuko0001
    ryuuko0001
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    After installing this, SeaTruckArms no longer works!
    1. Mikjaw
      Mikjaw
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      I can't get Seatruck Arms to work normally. I'm not sure this has anything to do with my mod.
  10. GamerDiscipleDavid
    GamerDiscipleDavid
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    After ejecting the modules from my seatruck and then reconnecting them they are now appearing dark (except for storage module) as if they are unpowered. However, the power is working just fine. Has anyone else ran into this or have a solution for me?

    Edit: This problem seems to have resolved itself