If you encountered a bug, please submit a report in the "BUGS" section.
Be sure to add the game log to your report (%SubnauticaFolder%\qmodmanager_log-SubnauticaZero.txt). You can use pastebin.com or something like this for posting the log.
Also, if this is some visual bug, a screenshot will be really helpful.
Unfortunately, this mod prevents the modification station UI from popping up when using any of the many Seatruck mods. The BepInEx console shows 2 errors related to this mod followed by a whole lot of them for every single Seatruck mod, due to the way they both handle the modification station. Removing this mod fixes the station and all the other ones. I find the other mods more important so had to remove this.
For anyone else who installed this mod mid-game after already scanning all the available fragments, use the command "item exosuitgrapplingarmfragment". This will spawn the fragment in your inventory. Drop it, then scan it. It'll unlock the upgrade.
just asking if it is possible to make a mod for a module that gives the exo suit infinite thrust and maybe adjust the thrust speed and if its possible please make it and maybe add my suggestion/question as a mod to the original game
Within 30 minutes of using the upgraded arm, I mapped half the world using another mod and killed 2 Chelicerates. So much easier to stay right up in their face, no changes made to config file.
5 comments
Be sure to add the game log to your report (%SubnauticaFolder%\qmodmanager_log-SubnauticaZero.txt).
You can use pastebin.com or something like this for posting the log.
Also, if this is some visual bug, a screenshot will be really helpful.