Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Most Reshade configs aim to either make the game prettier, or make it scarier. With this shader, I aimed to give the best of both worlds. This shader will give your world a grittier and harsher feeling, while also maintaining or improving the bright, poppy colors. This leaves you in dark, mysterious biomes, full of pretty flora and enemies lurking on the edge of your vision.
This is a ground-up remake of TheDepths Shader, with changes made to better fit the Subnautica BZ atmosphere and colors.
//Sorry for the quick and drastic updates. Making many changes with the release of BZ.
How to install:
1. Drag the contents of TheDepthsBZ.rar into your SubnauticaZero directory (Steam/steamapps/common/SubnauticaZero). 2 - When in game press the HOME key to open the Shader menu. 3 - Select TheDepthsBZ.ini from the dropdown menu and press Select.