Hello , idk why but look like my Easycraft suddenly broke , the use of lockers content work but the autocraft stopped working , now if for example i try to build a window (while having 30 quartz and 0 glass) , my 600 power go out within 2sec , game say "no power" and build stay at 0%
i have 0 idea why it does that now , worked perfectly for a long time before
seem fixed by itself , can't guaranteed anything but it's maybe a setting i've change in Fixe&tweak mod , so if you have the same issue , consider put back some value to their default state , save and quit completly and try again.
It was maybe craft speed setting (idk if its the builder or fabricator speed, maybe both)
Doesn't seem to work with Snowfox Hoverpad. Shows that I have the ingredients, but I get the error message about not having the required ingredients when I try to make it.
Sorry I'm late. This is untested, but I recompiled the dll to function within 1000 meters of the player's position. Simply replace the orginal dll with this one. Hope this helps!
Will it work with legacy version 49413? I have instaleld latest version of this mod with Vortex without any issues but it does not work. And I do not see Mods in the menu. Thank you.
Update: My bad. I missed Tobeys mod. It works OK now. Thank you.
thank you for the mod , its problably my favorite mod ever but still need one good feature , i wish we were able to see this when we pin a recipe , check my screenshot below to understand , my english is not very good.
I think QModManager updated and now I'm not finding the "QMods" folder that EasyCraft asks for to extract the files. In fact, the whole explanation seems very vague to me. Should I put the entire "EasyCraft_BZ" folder or just the "mod.json" and "EasyCraft_BZ.dll" files inside the "QMods" folder? And where is this "QMods" folder? Is this one "C:\Program Files (x86)\Steam\steamapps\common\SubnauticaZero\BepInEx\plugins\QModManager"?, because the folder "\Subnautica\QMods\" does not exist, only "SubnauticaZero\BepInEx " was downloaded from the QModsManager 4 page here on Nexus.
This is the first mod I'm going to install on SNBZ, and until I finish the story I only want to install this one. I don't want to be juggling containers inside my base
Not in main menu when you start your game but after loading a savefile or start a new game, go again to options, then mods and now you will see the settings for your "easycraft" mod.
Hope that helps and also for other who read this and have the same proplem.
177 comments
idk why but look like my Easycraft suddenly broke , the use of lockers content work but the autocraft stopped working , now if for example i try to build a window (while having 30 quartz and 0 glass) , my 600 power go out within 2sec , game say "no power" and build stay at 0%
i have 0 idea why it does that now , worked perfectly for a long time before
my guess is it try to craft it but can't , but spam trying so power ran out very quickIt was maybe craft speed setting (idk if its the builder or fabricator speed, maybe both)
EasyCraft_BZ.dll
I have instaleld latest version of this mod with Vortex without any issues but it does not work. And I do not see Mods in the menu.
Thank you.
Update: My bad. I missed Tobeys mod. It works OK now. Thank you.
I think QModManager updated and now I'm not finding the "QMods" folder that EasyCraft asks for to extract the files. In fact, the whole explanation seems very vague to me.
Should I put the entire "EasyCraft_BZ" folder or just the "mod.json" and "EasyCraft_BZ.dll" files inside the "QMods" folder?
And where is this "QMods" folder? Is this one "C:\Program Files (x86)\Steam\steamapps\common\SubnauticaZero\BepInEx\plugins\QModManager"?, because the folder "\Subnautica\QMods\" does not exist, only "SubnauticaZero\BepInEx " was downloaded from the QModsManager 4 page here on Nexus.
This is the first mod I'm going to install on SNBZ, and until I finish the story I only want to install this one.
I don't want to be juggling containers inside my base
go again to options, then mods and now you will see the settings for your "easycraft" mod.
Hope that helps and also for other who read this and have the same proplem.